// Module ID: 13994 // Function ID: 13995 // Name: GuildPopoutStore // Dependencies: [502, 7355, 504, 573, 2] // Module 13994 (GuildPopoutStore) import initializeDefault from "initialize" /* 504 */; import DispatcherDefault from "Dispatcher" /* 573 */; import GuildDiscoveryUtils from "GuildDiscoveryUtils" /* 7355 */; import AuthenticationStore from "AuthenticationStore" /* 502 */; require = fn; const constants = { UNSET: "unset", FETCHING: "fetching", FAILED: "failed", SUCCEEDED: "succeeded" }; let closure_4 = { guilds: {} }; const Store = initializeDefault.Store; class GuildPopoutStore extends Store { } const prototype = GuildPopoutStore.prototype; prototype["initialize"] = function initialize() { this.waitFor(AuthenticationStore); }; prototype["isFetchingGuild"] = function isFetchingGuild(arg0) { let tmp2 = null != tmp; if (tmp2) { tmp2 = tmp.fetchState === constants.FETCHING; } return tmp2; }; prototype["getGuild"] = function getGuild(arg0) { let guild = null; if (null != closure_4.guilds[arg0]) { guild = tmp.guild; } return guild; }; prototype["hasFetchFailed"] = function hasFetchFailed(arg0) { let tmp2 = null != tmp; if (tmp2) { tmp2 = tmp.fetchState === constants.FAILED; } return tmp2; }; GuildPopoutStore.displayName = "GuildPopoutStore"; const guildPopoutStore = new GuildPopoutStore(DispatcherDefault, { GUILD_POPOUT_FETCH_START: function handleFetchStart(guildId) { guildId = guildId.guildId; const obj = {}; const merged = Object.assign(closure_4.guilds[guildId]); obj.fetchState = constants.FETCHING; closure_4.guilds[guildId] = obj; }, GUILD_POPOUT_FETCH_SUCCESS: function handleFetchSuccess(guildId) { guildId = guildId.guildId; const obj2 = {}; const discoverableGuild = GuildDiscoveryUtils.makeDiscoverableGuild(guildId.guild); const merged = Object.assign(closure_4.guilds[guildId]); obj2.guild = discoverableGuild; obj2.fetchState = constants.SUCCEEDED; closure_4.guilds[guildId] = obj2; }, GUILD_POPOUT_FETCH_FAILURE: function handleFetchFailure(guildId) { guildId = guildId.guildId; const obj = {}; const merged = Object.assign(closure_4.guilds[guildId]); obj.fetchState = constants.FAILED; closure_4.guilds[guildId] = obj; } }); const size = fn(2); const result = size.fileFinishedImporting("modules/guild_profile/GuildPopoutStore.tsx"); export default guildPopoutStore;