// Module ID: 17418 // Function ID: 17419 // Name: actions/GuildActionCreators // Dependencies: [1086, 585, 1283, 2] // Exports: batchChannelUpdate, batchRoleUpdate // Module 17418 (actions/GuildActionCreators) import DispatcherDefault from "Dispatcher" /* 585 */; import Constants from "Constants" /* 1086 */; import HTTPUtils from "HTTPUtils" /* 1283 */; import size from "module_2" /* 2 */; function batchChannelUpdate(guildId, body) { if (body.length > 0) { function onEnd() { const obj = DispatcherDefault; return obj.dispatch({ type: "GUILD_SETTINGS_SUBMIT_SUCCESS" }); } let obj = DispatcherDefault; obj.dispatch({ type: "GUILD_SETTINGS_SUBMIT" }); const HTTP = HTTPUtils.HTTP; const request = { url: Endpoints.GUILD_CHANNELS(guildId), body, oldFormErrors: true, rejectWithError: true }; const patch = HTTP.patch; const patchResult = patch(request); patchResult.then(onEnd, onEnd); } } function batchRoleUpdate(arg0, body) { if (body.length > 0) { function onEnd() { const obj = DispatcherDefault; return obj.dispatch({ type: "GUILD_SETTINGS_SUBMIT_SUCCESS" }); } let obj = DispatcherDefault; obj.dispatch({ type: "GUILD_SETTINGS_SUBMIT" }); const HTTP = HTTPUtils.HTTP; const request = { url: Endpoints.GUILD_ROLES(arg0), body, oldFormErrors: true, rejectWithError: true }; const patch = HTTP.patch; const patchResult = patch(request); patchResult.then(onEnd, onEnd); } } const Endpoints = Constants.Endpoints; const result = size.fileFinishedImporting("actions/native/GuildActionCreators.tsx"); export default { batchChannelUpdate, batchRoleUpdate }; export { batchChannelUpdate }; export { batchRoleUpdate };