// Module ID: 12707 // Function ID: 12708 // Name: useCanDM // Dependencies: [7264, 4026, 1218, 1992, 4034, 4070, 589, 2] // Exports: canDm, default // Module 12707 (useCanDM) import closure_2 from "recountRelationshipTypes" /* 7264 */; import closure_3 from "initialize" /* 4026 */; import closure_4 from "fetchFingerprint" /* 1218 */; import closure_5 from "trackCommunicationDisabled" /* 1992 */; import closure_6 from "markAllUserIdListsStale" /* 4034 */; const require = arg1; const result = require("set").fileFinishedImporting("modules/user_profile/hooks/useCanDM.tsx"); export default function useCanDM(arg0, arg1) { const _require = arg0; dependencyMap = arg1; const items = [closure_4]; closure_2 = _require(589).useStateFromStores(items, () => id.getId() === closure_0); const obj = _require(589); const items1 = [closure_3]; closure_3 = _require(589).useStateFromStores(items1, () => { let isLurkingResult = null != closure_1; if (isLurkingResult) { isLurkingResult = lurking.isLurking(tmp); } return isLurkingResult; }); const RestrictedGuildIds = _require(4070).RestrictedGuildIds; closure_4 = RestrictedGuildIds.useSetting(); const obj2 = _require(589); const items2 = [closure_6, closure_5, closure_2]; return _require(589).useStateFromStores(items2, () => { let tmp = !gameFriendsForUser; if (!gameFriendsForUser) { tmp = !closure_3; } if (tmp) { let isFriendResult = closure_1_6.isFriend(callback); if (!isFriendResult) { isFriendResult = null != closure_1_5.memberOf(tmp4).find((arg0) => !closure_4.includes(arg0)); const memberOfResult = closure_1_5.memberOf(tmp4); } tmp = isFriendResult; tmp4 = callback; } if (!tmp) { let setting = gameFriendsForUser.getGameFriendsForUser(callback).length > 0; if (setting) { const AllowGameFriendDmsInDiscord = callback(table[5]).AllowGameFriendDmsInDiscord; setting = AllowGameFriendDmsInDiscord.getSetting(); } tmp = setting; } return tmp; }); }; export const canDm = function canDm(userId, guildId) { let isLurkingResult = null != guildId; id = id.getId(); if (isLurkingResult) { isLurkingResult = lurking.isLurking(guildId); } const RestrictedGuildIds = _require(4070).RestrictedGuildIds; _require = RestrictedGuildIds.getSetting(); let isFriendResult = friend.isFriend(userId); let tmp8 = !tmp4; if (id !== userId) { tmp8 = !isLurkingResult; } if (tmp8) { if (!isFriendResult) { isFriendResult = null != closure_5.memberOf(userId).find((arg0) => !closure_0.includes(arg0)); const memberOfResult = closure_5.memberOf(userId); } tmp8 = isFriendResult; } if (!tmp8) { let setting = gameFriendsForUser.getGameFriendsForUser(userId).length > 0; if (setting) { const AllowGameFriendDmsInDiscord = _require(4070).AllowGameFriendDmsInDiscord; setting = AllowGameFriendDmsInDiscord.getSetting(); } tmp8 = setting; } return tmp8; };