// Module ID: 16716 // Function ID: 16717 // Name: GUILD_ROOM_SPATIAL_AUDIO_ENABLED // Dependencies: [1218, 4579, 4582, 4583, 589, 4608, 2] // Exports: computeLivingRoomWorldPoints, livingRoomWorldPointToMediaEnginePoint, useGuildRoomSpatialAudio // Module 16716 (GUILD_ROOM_SPATIAL_AUDIO_ENABLED) import initialize from "initialize" /* 589 */; import experimentDefault from "experiment" /* 4608 */; import closure_3 from "fetchFingerprint" /* 1218 */; import closure_4 from "resolveCreatingNotes" /* 4579 */; import items from "items" /* 4582 */; require = arg1; ({ GUILD_ROOM_BACKGROUND_CONFIG: c5, GUILD_ROOM_SPATIAL_AUDIO_MODE } = items); let c6 = false; let closure_7 = { x: 50, y: 50 }; const result = require("set").fileFinishedImporting("modules/guild_rooms/GuildRoomSpatialAudio.tsx"); export const GUILD_ROOM_SPATIAL_AUDIO_ENABLED = false; export const computeLivingRoomWorldPoints = function computeLivingRoomWorldPoints(channelId) { ({ users, currentUserId } = channelId); let position; let aspectRatio; const value = users.get(currentUserId); position = undefined; if (value != null) { position = value.position; } if (position == null) { position = null; } room = room.getRoom(channelId.channelId); let background; if (room != null) { background = room.background; } if (background == null) { background = currentUserId(aspectRatio[3]).GuildRoomBackgrounds.DEFAULT; } aspectRatio = table[background].aspectRatio; let items = [...users.values()]; const found = items.filter((userId) => userId.userId !== currentUserId); return Object.fromEntries(found.map((position) => { position = position.position; const items = [position.userId, ]; let point = position; if (position == null) { point = closure_1_7; } items[1] = { worldX: (position.x - point.x) / 100 * aspectRatio * 8, worldY: 0, worldZ: 8 * ((position.y - point.y) / 100) }; return items; })); }; export const livingRoomWorldPointToMediaEnginePoint = function livingRoomWorldPointToMediaEnginePoint(worldX) { return { x: worldX.worldX, y: worldX.worldY, z: worldX.worldZ }; }; export const useGuildRoomSpatialAudio = function useGuildRoomSpatialAudio(arg0) { ({ channelId, guildId } = arg0); let obj = initialize; const items = [closure_3]; const stateFromStores = obj.useStateFromStores(items, () => id.getId()); const interactionsEnabled = experimentDefault.useExperiment({ guildId, location: "SpatialAudioPanel" }).interactionsEnabled; obj = { available: c6, worldPoints: null }; const obj2 = experimentDefault; const items1 = [closure_4]; const items2 = [false, channelId, stateFromStores]; obj[1] = initialize.useStateFromStores(items1, () => ({}), items2); return obj; };