// Module ID: 14911 // Function ID: 112305 // Name: _isNativeReflectConstruct // Dependencies: [] // Module 14911 (_isNativeReflectConstruct) function _isNativeReflectConstruct() { let closure_0 = !valueOf.call(Reflect.construct(Boolean, [], () => { })); function _isNativeReflectConstruct() { return closure_0; } const result = _isNativeReflectConstruct(); } let closure_0 = importDefault(dependencyMap[0]); let closure_1 = importDefault(dependencyMap[1]); let closure_2 = importDefault(dependencyMap[2]); let closure_3 = importDefault(dependencyMap[3]); let closure_4 = importDefault(dependencyMap[4]); let closure_5 = {}; let tmp2 = (PersistedStore) => { class GuildBoostingProgressBarPersistedStore { constructor() { self = this; tmp = GuildBoostingProgressBarPersistedStore(this, GuildBoostingProgressBarPersistedStore); obj = closure_3(GuildBoostingProgressBarPersistedStore); tmp2 = closure_2; if (closure_6()) { tmp6 = globalThis; _Reflect = Reflect; tmp7 = closure_3; tmp8 = arguments; constructResult = Reflect.construct(obj, arguments, closure_3(self).constructor); } else { tmp3 = arguments; tmp4 = arguments; constructResult = obj(...arguments); } return tmp2(self, constructResult); } } let closure_0 = GuildBoostingProgressBarPersistedStore; callback2(GuildBoostingProgressBarPersistedStore, PersistedStore); let obj = { key: "initialize", value(arg0) { } }; const items = [obj, , ]; obj = { key: "getState", value() { return closure_5; } }; items[1] = obj; obj = { key: "getCountForGuild", value(arg0) { return closure_5[arg0]; } }; items[2] = obj; return callback(GuildBoostingProgressBarPersistedStore, items); }(importDefault(dependencyMap[5]).PersistedStore); tmp2.displayName = "GuildBoostingProgressBarPersistedStore"; tmp2.persistKey = "PremiumGuildProgressBarPersistedStore"; tmp2 = new tmp2(importDefault(dependencyMap[6]), { APPLIED_GUILD_BOOST_COUNT_UPDATE: function handlePremiumCountUpdate(arg0) { let guildId; let premiumCount; const obj = {}; ({ guildId, premiumCount } = arg0); const merged = Object.assign(closure_5); obj[guildId] = premiumCount; closure_5 = obj; }, APPLIED_GUILD_BOOST_COUNT_RESET: function handlePremiumCountReset() { let closure_5 = {}; } }); const result = arg1(dependencyMap[7]).fileFinishedImporting("modules/guild_boosting/GuildBoostingProgressBarPersistedStore.tsx"); export default tmp2;