// Module ID: 6948 // Function ID: 55543 // Name: questConfigFromServer // Dependencies: [57, 4329, 6949, 6946, 2] // Exports: excludedQuestFromServer, getClaimedQuestWithUserStatusFromServer, isQuestWithKnownConfigVersion, questWithUserStatusFromServer, questsEntitlementsFromServer // Module 6948 (questConfigFromServer) import _slicedToArray from "_slicedToArray"; const require = arg1; function questConfigFromServer(body) { const match = require(4329) /* n */.match(body); const str = require(4329) /* n */; return match.with({ config_version: 2 }, (id) => outer1_0(outer1_1[2]).questFromServerV2(id)).exhaustive(); } function progressFromServer(progress) { let heartbeat; let obj = {}; const entries = Object.entries(progress); for (let num = 0; num < entries.length; num = num + 1) { let tmp = callback; let tmp2 = callback(entries[num], 2); obj = {}; ({ event_name: obj2.eventName, value: obj2.value, updated_at: obj2.updatedAt, completed_at: obj2.completedAt, heartbeat } = tmp2[1]); let tmp3 = null; if (null != heartbeat) { obj = {}; ({ last_beat_at: obj3.lastBeatAt, expires_at: obj3.expiresAt } = heartbeat); tmp3 = obj; } obj.heartbeat = tmp3; obj[tmp2[0]] = obj; } return obj; } function questUserStatusFromServer(body) { const obj = { userId: body.user_id, questId: body.quest_id, enrolledAt: body.enrolled_at, completedAt: body.completed_at, claimedAt: body.claimed_at }; const claimed_tier = body.claimed_tier; let tmp = null; if (null != claimed_tier) { tmp = claimed_tier; } obj.claimedTier = tmp; const orb_quantity_claimed = body.orb_quantity_claimed; let tmp2 = null; if (null != orb_quantity_claimed) { tmp2 = orb_quantity_claimed; } obj.orbQuantityClaimed = tmp2; ({ last_stream_heartbeat_at: obj.lastStreamHeartbeatAt, stream_progress_seconds: obj.streamProgressSeconds, dismissed_quest_content: obj.dismissedQuestContent } = body); obj.progress = progressFromServer(body.progress); return obj; } function getSimpleRewardFromServer(type) { if (type.type === require(6946) /* QuestRewardTypes */.QuestRewardTypes.VIRTUAL_CURRENCY) { let obj = {}; ({ sku_id: obj2.skuId, type: obj2.type, name: obj2.name, name_with_article: obj2.nameWithArticle, collectible_product: obj2.collectibleProduct, orb_quantity: obj2.orbQuantity } = type); } else { obj = {}; ({ sku_id: obj.skuId, type: obj.type, name: obj.name, name_with_article: obj.nameWithArticle, asset: obj.asset, asset_video: obj.assetVideo, collectible_product: obj.collectibleProduct } = type); } return obj; } function getClaimedQuestFromServer(config) { obj = { id: config.id, startsAt: config.starts_at, expiresAt: config.expires_at, features: config.features, messages: obj, assets: obj, colors: obj1, rewards: rewards.map(getSimpleRewardFromServer) }; obj = { questName: config.messages.quest_name, gamePublisher: config.messages.game_publisher, gameTitle: config.messages.game_title }; obj = { hero: config.assets.hero, heroVideo: config.assets.hero_video, questBarHero: config.assets.quest_bar_hero, questBarHeroVideo: config.assets.quest_bar_hero_video, gameTile: config.assets.game_tile, logotype: config.assets.logotype, logotypeLight: config.assets.logotype_light, logotypeDark: config.assets.logotype_dark, gameTileLight: config.assets.game_tile_light, gameTileDark: config.assets.game_tile_dark }; rewards = config.rewards; obj.cosponsorMetadata = require(6949) /* questCosponsorMetadataFromServer */.questCosponsorMetadataFromServer(config.cosponsor_metadata); return obj; } function questsRewardCodeFromServer(body) { const obj = { userId: body.user_id, questId: body.quest_id, code: body.code, platform: body.platform, claimedAt: body.claimed_at }; const tier = body.tier; let tmp = null; if (null != tier) { tmp = tier; } obj.tier = tmp; return obj; } function _questsTenantMetadataFromServer(tenant_metadata) { let quest_rewards; if (null != tenant_metadata) { quest_rewards = tenant_metadata.quest_rewards; } if (null == quest_rewards) { return null; } else { quest_rewards = tenant_metadata.quest_rewards; const tag = quest_rewards.reward.tag; if (require(6946) /* QuestRewardTypes */.QuestRewardTypes.IN_GAME === tag) { let obj = {}; obj = {}; const obj1 = { tag: quest_rewards.reward.tag }; obj.reward = obj1; obj.questRewards = obj; return obj; } else if (require(6946) /* QuestRewardTypes */.QuestRewardTypes.REWARD_CODE === tag) { obj = {}; const obj2 = {}; const obj3 = { tag: quest_rewards.reward.tag, rewardCode: questsRewardCodeFromServer(quest_rewards.reward.reward_code) }; obj2.reward = obj3; obj.questRewards = obj2; return obj; } } } function _questsEntitlementFromServer(skuId) { return { skuId: skuId.sku_id, tenantMetadata: _questsTenantMetadataFromServer(skuId.tenant_metadata), consumed: skuId.consumed }; } const result = require("questCosponsorMetadataFromServer").fileFinishedImporting("modules/quests/utils/QuestServerUtils.tsx"); export const isQuestWithKnownConfigVersion = function isQuestWithKnownConfigVersion(config) { const match = require(4329) /* n */.match(config.config); const str = require(4329) /* n */; return match.with({ config_version: 2 }, () => true).exhaustive(); }; export { questConfigFromServer }; export { questUserStatusFromServer }; export const questWithUserStatusFromServer = function questWithUserStatusFromServer(body) { const obj = { id: body.id, preview: body.preview, config: questConfigFromServer(body.config) }; let tmp = null; if (null != body.user_status) { tmp = questUserStatusFromServer(body.user_status); } obj.userStatus = tmp; ({ targeted_content: obj.targetedContent, traffic_metadata_sealed: obj.trafficMetadataSealed } = body); return obj; }; export const excludedQuestFromServer = function excludedQuestFromServer(id) { return { id: id.id, replacementId: id.replacement_id }; }; export const getClaimedQuestWithUserStatusFromServer = function getClaimedQuestWithUserStatusFromServer(id) { const obj = { id: id.id, config: getClaimedQuestFromServer(id.config) }; let tmp = null; if (null != id.user_status) { tmp = questUserStatusFromServer(id.user_status); } obj.userStatus = tmp; return obj; }; export { questsRewardCodeFromServer }; export const questsEntitlementsFromServer = function questsEntitlementsFromServer(body) { const entitlements = body.entitlements; return { claimedAt: body.claimed_at, items: entitlements.map(_questsEntitlementFromServer), errors: body.errors }; };