// Module ID: 5432 // Function ID: 5433 // Name: setGestureState // Dependencies: [5430, 5433, 5431] // Module 5432 (setGestureState) import toArray from "toArray"; import { Reanimated } from "cancelAnimation"; import { Reanimated as Reanimated2 } from "cancelAnimation"; const tagMessageResult = toArray.tagMessage("react-native-reanimated is required in order to use synchronous state management"); let useSharedValue; if (Reanimated != null) { useSharedValue = Reanimated.useSharedValue; } let c3 = tmp4; let setGestureState; if (Reanimated2 != null) { setGestureState = Reanimated2.setGestureState; } let closure_5 = { code: "function pnpm_gestureStateManagerTs2(){const{REANIMATED_AVAILABLE,setGestureState,handlerTag,State,warningMessage}=this.__closure;if(REANIMATED_AVAILABLE){setGestureState(handlerTag,State.BEGAN);}else{console.warn(warningMessage);}}" }; let closure_6 = { code: "function pnpm_gestureStateManagerTs3(){const{REANIMATED_AVAILABLE,setGestureState,handlerTag,State,warningMessage}=this.__closure;if(REANIMATED_AVAILABLE){setGestureState(handlerTag,State.ACTIVE);}else{console.warn(warningMessage);}}" }; let closure_7 = { code: "function pnpm_gestureStateManagerTs4(){const{REANIMATED_AVAILABLE,setGestureState,handlerTag,State,warningMessage}=this.__closure;if(REANIMATED_AVAILABLE){setGestureState(handlerTag,State.FAILED);}else{console.warn(warningMessage);}}" }; let closure_8 = { code: "function pnpm_gestureStateManagerTs5(){const{REANIMATED_AVAILABLE,setGestureState,handlerTag,State,warningMessage}=this.__closure;if(REANIMATED_AVAILABLE){setGestureState(handlerTag,State.END);}else{console.warn(warningMessage);}}" }; let obj = { create: null }; function create(handlerTag) { const _require = handlerTag; let obj = { handlerTag, begin: null, activate: null, fail: null, end: null }; class T { constructor() { if (outer1_3) { tmp4 = outer1_4; tmp5 = closure_0; tmp6 = closure_0; tmp7 = outer1_1; tmp8 = outer1_4(closure_0, closure_0(outer1_1[2]).State.BEGAN); } else { tmp = globalThis; _console = console; tmp2 = outer1_2; warnResult = console.warn(outer1_2); } return; } } obj = { REANIMATED_AVAILABLE: closure_3, setGestureState, handlerTag, State: _require(5431).State, warningMessage: closure_2 }; T.__closure = obj; T.__workletHash = 4799367197403; T.__initData = closure_5; obj[1] = T; class S { constructor() { if (outer1_3) { tmp4 = outer1_4; tmp5 = closure_0; tmp6 = closure_0; tmp7 = outer1_1; tmp8 = outer1_4(closure_0, closure_0(outer1_1[2]).State.ACTIVE); } else { tmp = globalThis; _console = console; tmp2 = outer1_2; warnResult = console.warn(outer1_2); } return; } } obj = { REANIMATED_AVAILABLE: closure_3, setGestureState, handlerTag, State: _require(5431).State, warningMessage: closure_2 }; S.__closure = obj; S.__workletHash = 7932903515929; S.__initData = closure_6; obj[2] = S; const fn = function c() { if (outer1_3) { outer1_4(handlerTag, handlerTag(outer1_1[2]).State.FAILED); } else { const _console = console; console.warn(outer1_2); } }; fn.__closure = { REANIMATED_AVAILABLE: closure_3, setGestureState, handlerTag, State: _require(5431).State, warningMessage: closure_2 }; fn.__workletHash = 6492077607729; fn.__initData = closure_7; obj[3] = fn; const fn2 = function u() { if (outer1_3) { outer1_4(handlerTag, handlerTag(outer1_1[2]).State.END); } else { const _console = console; console.warn(outer1_2); } }; const obj1 = { REANIMATED_AVAILABLE: closure_3, setGestureState, handlerTag, State: _require(5431).State, warningMessage: closure_2 }; fn2.__closure = { REANIMATED_AVAILABLE: closure_3, setGestureState, handlerTag, State: _require(5431).State, warningMessage: closure_2 }; fn2.__workletHash = 2856860112444; fn2.__initData = closure_8; obj[4] = fn2; return obj; } obj = { REANIMATED_AVAILABLE: tmp4, setGestureState, State: require("module_5431").State, warningMessage: tagMessageResult }; create.__closure = obj; create.__workletHash = 11660087535665; create.__initData = { code: "function create_Pnpm_gestureStateManagerTs1(handlerTag){const{REANIMATED_AVAILABLE,setGestureState,State,warningMessage}=this.__closure;return{handlerTag:handlerTag,begin:function(){'worklet';if(REANIMATED_AVAILABLE){setGestureState(handlerTag,State.BEGAN);}else{console.warn(warningMessage);}},activate:function(){'worklet';if(REANIMATED_AVAILABLE){setGestureState(handlerTag,State.ACTIVE);}else{console.warn(warningMessage);}},fail:function(){'worklet';if(REANIMATED_AVAILABLE){setGestureState(handlerTag,State.FAILED);}else{console.warn(warningMessage);}},end:function(){'worklet';if(REANIMATED_AVAILABLE){setGestureState(handlerTag,State.END);}else{console.warn(warningMessage);}}};}" }; obj[0] = create; export const GestureStateManager = obj;