// Module ID: 13285 // Function ID: 13286 // Name: guildId // Dependencies: [4508, 4658, 1391, 4501, 4570, 676, 13283, 4069, 1403, 4531, 2] // Module 13285 (guildId) import hasFlag from "hasFlag" /* 1403 */; import explicitContentFromProto from "explicitContentFromProto" /* 4069 */; import isClipsEnabled from "isClipsEnabled" /* 4531 */; import shouldCommitDefault from "shouldCommit" /* 13283 */; import closure_2 from "initialize" /* 4508 */; import closure_3 from "reset" /* 4658 */; import closure_4 from "ensureGuildLoaded" /* 1391 */; import closure_5 from "_detectH265HardwareDecode" /* 4501 */; import closure_6 from "initialize" /* 4570 */; import ME from "ME" /* 676 */; require = arg1; ({ ApplicationStreamStates: error, ChannelTypes: closure_8, VoiceFlags: c9 } = ME); shouldCommitDefault; class LocalVoiceStateManager extends tmp3 { constructor(arg0) { tmp = new LocalVoiceStateManager(new.target); // ThrowIfThisInitialized (0x7c) tmp.socket = global; return tmp; } } const prototype = LocalVoiceStateManager.prototype; Object.defineProperty(prototype, "guildId", { get: function guildId() { return this.getState().guildId; }, set: undefined }); Object.defineProperty(prototype, "channelId", { get: function channelId() { return this.getState().channelId; }, set: undefined }); prototype["computeVoiceFlags"] = function computeVoiceFlags() { const ClipsAllowVoiceRecording = explicitContentFromProto.ClipsAllowVoiceRecording; const setting = ClipsAllowVoiceRecording.getSetting(); const obj = hasFlag; const tmp4 = constants3; const setFlagResult = hasFlag.setFlag(0, constants3.ALLOW_VOICE_RECORDING, setting); let isClipsEnabledResult = isClipsEnabled.isClipsEnabled(); if (isClipsEnabledResult) { currentUserActiveStream = currentUserActiveStream.getCurrentUserActiveStream(); let state; if (currentUserActiveStream != null) { state = currentUserActiveStream.state; } let tmp11 = state === constants.ACTIVE; if (!tmp11) { const currentUserActiveStream1 = obj3.getCurrentUserActiveStream(); let state1; if (currentUserActiveStream1 != null) { state1 = currentUserActiveStream1.state; } tmp11 = state1 === tmp10.PAUSED; } isClipsEnabledResult = tmp11; obj3 = currentUserActiveStream; } let tmpResult = tmp(4531); let result = tmpResult.isDecoupledClipsEnabled(); if (result) { visibleGame = visibleGame.getVisibleGame(); let windowHandle; if (visibleGame != null) { windowHandle = visibleGame.windowHandle; } result = null != windowHandle; } tmpResult = tmp(1403); if (!isClipsEnabledResult) { isClipsEnabledResult = result; } return tmpResult.setFlag(setFlagResult, tmp4.CLIPS_ENABLED, isClipsEnabledResult); }; prototype["getInitialState"] = function getInitialState() { return { guildId: null, channelId: null, selfMute: closure_5.isSelfMute(), selfDeaf: closure_5.isSelfDeaf(), selfVideo: closure_5.isVideoEnabled(), preferredRegion: null, preferredRegions: null, videoStreamParameters: null, flags: 0 }; }; prototype["getNextState"] = function getNextState(guildId) { return { guildId: guildId.guildId, channelId: guildId.channelId, selfMute: closure_5.isSelfMute(), selfDeaf: closure_5.isSelfDeaf(), selfVideo: closure_5.isVideoEnabled(), preferredRegion: store.getPreferredRegion(), preferredRegions: store.getPreferredRegions(), videoStreamParameters: closure_5.getVideoStreamParameters(), flags: this.computeVoiceFlags() }; }; prototype["shouldCommit"] = function shouldCommit() { const socket = this.socket; return socket.isSessionEstablished(); }; prototype["didCommit"] = function didCommit(state) { ({ guildId, channelId, selfMute, selfDeaf, selfVideo, preferredRegion, preferredRegions, flags } = state); if (flags === undefined) { flags = 0; } const self = this; if (selfVideo) { channel = channel.getChannel(channelId); let type; if (channel != null) { type = channel.type; } if (type === constants2.GUILD_STAGE_VOICE) { const socket2 = self.socket; const obj = { guildId: null, channelId: null, selfMute: null, selfDeaf: null, selfVideo: null, preferredRegion: null, preferredRegions: null, videoStreamParameters: null, flags: null }; obj[0] = guildId; obj[1] = channelId; obj[2] = selfMute; obj[3] = selfDeaf; obj[4] = selfVideo; obj[5] = preferredRegion; obj[6] = preferredRegions; obj[7] = state.videoStreamParameters; obj[8] = flags; socket2.voiceStateUpdate(obj); } } const socket = self.socket; socket.voiceStateUpdate({ guildId, channelId, selfMute, selfDeaf, selfVideo, preferredRegion, preferredRegions, flags }); }; let result = require("set").fileFinishedImporting("modules/gateway/LocalVoiceStateManager.tsx"); export default LocalVoiceStateManager;