// Module ID: 17795 // Function ID: 17796 // Name: GuildRoomSpatialAudio // Dependencies: [502, 4948, 4952, 4953, 558, 568, 504, 4990, 2] // Exports: computeLivingRoomWorldPoints, livingRoomWorldPointToMediaEnginePoint // Module 17795 (GuildRoomSpatialAudio) import initialize from "initialize" /* 504 */; import c from "c" /* 568 */; import GuildRoomsExperiment from "GuildRoomsExperiment" /* 4990 */; import AuthenticationStore from "AuthenticationStore" /* 502 */; import GuildRoomStore from "GuildRoomStore" /* 4948 */; require = fn; const GuildRoomConstants = fn(4952); ({ GUILD_ROOM_BACKGROUND_CONFIG: closure_4, GUILD_ROOM_SPATIAL_AUDIO_MODE } = GuildRoomConstants); let c5 = false; let closure_6 = { x: 50, y: 50 }; const ReactCompilerGating = fn(558); const size = fn(2); const result = size.fileFinishedImporting("modules/guild_rooms/GuildRoomSpatialAudio.tsx"); export const GUILD_ROOM_SPATIAL_AUDIO_ENABLED = false; export const computeLivingRoomWorldPoints = function computeLivingRoomWorldPoints(channelId) { ({ users, currentUserId } = channelId); let aspectRatio; value = users.get(currentUserId); let position; if (value != null) { position = value.position; } if (position == null) { position = null; } const room = GuildRoomStore.getRoom(channelId.channelId); let background; if (room != null) { background = room.background; } if (background == null) { background = currentUserId(position[3]).GuildRoomBackgrounds.DEFAULT; } aspectRatio = closure_4[background].aspectRatio; let items = [...users.values()]; const found = items.filter((userId) => userId.userId !== currentUserId); return Object.fromEntries(found.map((position) => { position = position.position; const items = [position.userId, ]; let point = position; if (position == null) { point = closure_6; } items[1] = { worldX: (position.x - point.x) / 100 * aspectRatio * 8, worldY: 0, worldZ: 8 * ((position.y - point.y) / 100) }; return items; })); }; export const livingRoomWorldPointToMediaEnginePoint = function livingRoomWorldPointToMediaEnginePoint(worldX) { const point = { x: worldX.worldX, y: worldX.worldY, z: worldX.worldZ }; return point; }; export const useGuildRoomSpatialAudio = ReactCompilerGating.isReactCompilerEnabled() ? ((arg0) => { const cResult = c.c(13); ({ channelId, guildId, mode } = arg0); if (cResult[0] === Symbol.for("react.memo_cache_sentinel")) { const items = [AuthenticationStore]; const fn = function s() { return id.getId(); }; cResult[0] = items; cResult[1] = fn; tmp4 = items; tmp5 = fn; } else { [tmp4, tmp5] = cResult; } const stateFromStores = initialize.useStateFromStores(tmp4, tmp5); if (cResult[2] !== guildId) { const obj2 = { guildId, location: "SpatialAudioPanel" }; cResult[2] = guildId; cResult[3] = obj2; let tmp8 = obj2; } else { tmp8 = cResult[3]; } const tmpResult = initialize; const interactionsEnabled = GuildRoomsExperiment.useGuildRoomsExperiment(tmp8).interactionsEnabled; if (cResult[4] === Symbol.for("react.memo_cache_sentinel")) { const items1 = [GuildRoomStore]; cResult[4] = items1; let tmp10 = items1; } else { tmp10 = cResult[4]; } if (cResult[5] === c5) { if (cResult[6] === channelId) { if (cResult[7] === stateFromStores) { let tmp12 = cResult[8]; let tmp13 = cResult[9]; } const stateFromStores1 = tmp(504).useStateFromStores(tmp10, tmp12, tmp13); if (cResult[10] === tmp9) { if (cResult[11] === stateFromStores1) { let tmp15 = cResult[12]; } return tmp15; } const obj3 = { available: tmp9, worldPoints: stateFromStores1 }; cResult[10] = tmp9; cResult[11] = stateFromStores1; cResult[12] = obj3; tmp15 = obj3; const tmpResult4 = tmp(504); } } const fn2 = function v() { return {}; }; const items2 = [c5, channelId, stateFromStores]; cResult[5] = c5; cResult[6] = channelId; cResult[7] = stateFromStores; cResult[8] = fn2; cResult[9] = items2; tmp13 = items2; tmp12 = fn2; }) : ((arg0) => { ({ channelId, guildId } = arg0); const items = [AuthenticationStore]; const stateFromStores = initialize.useStateFromStores(items, () => id.getId()); const interactionsEnabled = GuildRoomsExperiment.useGuildRoomsExperiment({ guildId, location: "SpatialAudioPanel" }).interactionsEnabled; const obj3 = { available, worldPoints: null }; const items1 = [GuildRoomStore]; const items2 = [false, channelId, stateFromStores]; obj3.worldPoints = initialize.useStateFromStores(items1, () => ({}), items2); return obj3; });