// Module ID: 4267 // Function ID: 4268 // Name: str11 // Dependencies: [1929, 4268, 2] // Exports: GAME_SERVER_SURVEY_URL // Module 4267 (str11) import set from "set" /* 2 */; import Environments from "Environments" /* 1929 */; import GameServerProviderType from "GameServerProviderType" /* 4268 */; let obj = { SELECT_GAME: "select-game", SERVER_SETTINGS: "server-settings" }; obj = { type: "go-to-step", step: obj.SERVER_SETTINGS }; obj = { type: "go-to-step", step: obj.SELECT_GAME }; let str = "1425215263548117002"; if ("production" !== window.GLOBAL_ENV.PROJECT_ENV) { const _window = window; let str2 = "1415025086791942144"; if ("staging" === window.GLOBAL_ENV.PROJECT_ENV) { str2 = "1415044199572832256"; } str = str2; } let str4 = "1486428380437020672"; if ("production" === window.GLOBAL_ENV.PROJECT_ENV) { str4 = "1361763069696675961"; } let str5 = "1402418491272986635"; if ("production" !== window.GLOBAL_ENV.PROJECT_ENV) { const _window2 = window; let str6 = "1"; if ("staging" === window.GLOBAL_ENV.PROJECT_ENV) { str6 = "356875570916753438"; } str5 = str6; } let str8 = "1458530944955973852"; if ("production" !== window.GLOBAL_ENV.PROJECT_ENV) { const _window3 = window; let str9 = "2"; if ("staging" === window.GLOBAL_ENV.PROJECT_ENV) { str9 = "1458563423670501376"; } str8 = str9; } class NewGamesCoachmarkContent { } let str11 = "1497097140001046528"; if ("production" === window.GLOBAL_ENV.PROJECT_ENV) { str11 = "1497100850261131334"; } NewGamesCoachmarkContent.FEATURED_PRODUCT_ID = str11; let str12 = "1497095960202051584"; if ("production" === window.GLOBAL_ENV.PROJECT_ENV) { str12 = "1440133627899023452"; } NewGamesCoachmarkContent.FEATURED_GAME_ID = str12; NewGamesCoachmarkContent.FEATURED_GAME_NAME = "Windrose"; NewGamesCoachmarkContent.SECOND_GAME_NAME = "Factorio"; NewGamesCoachmarkContent.THIRD_GAME_NAME = "V Rising"; let str13 = "https://discord.shockbyte.com/support"; if (window.GLOBAL_ENV.RELEASE_CHANNEL === Environments.Environments.STAGING) { str13 = "https://purple-prod.shockbyte.dev/support"; } const obj1 = {}; obj1[GameServerProviderType.GameServerProviderType.SHOCKBYTE] = str13; const result = set.fileFinishedImporting("modules/game_server/GameServerConstants.tsx"); export const GameServerSetupStep = obj; export const GAME_SERVER_DEFAULT_STEP_CONFIG = { steps: { [obj.SELECT_GAME]: { onBack: { type: "close" }, onNext: obj }, [obj.SERVER_SETTINGS]: { onBack: obj, onNext: { type: "save" } } } }; export const GAME_SERVER_SLIDE_PADDING = 24; export const GAME_SERVER_SLIDE_WIDTH = 680; export const GAME_SERVER_SLIDE_CONTENT_WIDTH = 632; export const GAME_SERVER_MAX_INSTANCES = 10; export const GAME_SERVER_SHOP_MAX_INSTANCES = 5; export const GAME_SERVER_MAX_NAME_LENGTH = 32; export const GAME_SERVER_MIN_DELAY_TIME_MS = 1000; export const GAME_SERVER_COLLECTION_ID = str; export const RUNESCAPE_GAME_ID = str4; export const MINECRAFT_GAME_ID = str5; export const HYTALE_GAME_ID = str8; export { NewGamesCoachmarkContent }; export const GameServerGameProvider = { SHOCKBYTE: 0, [0]: "SHOCKBYTE" }; export const GAME_SERVER_SUPPORT_URLS = obj1; export const GAME_SERVER_TOS = { [GameServerProviderType.GameServerProviderType.SHOCKBYTE]: "https://shockbyte.com/legal/acceptable-use-policy" }; export const GAME_SERVER_SURVEY_URL = (arg0, arg1) => "https://discord.sjc1.qualtrics.com/jfe/form/SV_2h34PnQLPTCjTTM?user_id=" + arg0 + "&guild_id=" + arg1; export const GAME_SERVER_POWERUP_SKU_ID = "0";