// Module ID: 6766 // Function ID: 6767 // Name: fromServer // Dependencies: [32, 1432, 1911, 4040, 1914, 2] // Module 6766 (fromServer) import EmojiTypes from "EmojiTypes" /* 4040 */; import closure_2 from "_slicedToArray" /* 32 */; import { TypeTag } from "TypeTag" /* 1432 */; import { LibdiscoreStore } from "identity" /* 1911 */; import { LibdiscoreBatchStoreRefactorExperiment } from "items" /* 1914 */; require = arg1; function fromServer(guildId) { let obj = {}; const iter = arg1[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { obj = {}; let tmp2 = TypeTag; obj[TypeTag] = "RawGuildEmoji"; obj.guildId = guildId; ({ id: obj2.id, animated: obj2.animated, name: obj2.name, require_colons: obj2.require_colons, available: obj2.available, roles: obj2.roles, managed: obj2.managed, version: obj2.version } = nextResult); let tmp3 = require; let tmp4 = dependencyMap; obj.type = EmojiTypes.EmojiTypes.GUILD; obj[nextResult.id] = obj; continue; } return obj; } function syncEmojis(id, emojis, setPartition) { if ("full_sync" === emojis.op) { setPartition.setPartition(id, fromServer(id, emojis.items)); } else { const nullablePartition = setPartition.getNullablePartition(id); if (null == nullablePartition) { setPartition.setPartition(id, fromServer(id, emojis.writes)); } else if (emojis.writes.length > 0) { const obj = {}; const merged = Object.assign(nullablePartition); const deletes = emojis.deletes; for (const item10016 of deletes) { delete tmp[tmp2]; continue; } const writes = emojis.writes; const tmp9 = writes[Symbol.iterator](); while (tmp9 !== undefined) { let _Object = Object; let tmp14 = fromServer; let items = [tmp12]; let merged1 = Object.assign(obj, fromServer(id, items)); continue; } setPartition.setPartition(id, obj); } } } class RawGuildEmojiStore extends LibdiscoreStore { constructor() { applyArgumentsResult = HermesBuiltin.applyArguments(new.target, new.target); applyArgumentsResult.database = applyArgumentsResult.addKKVDatabase("guild_emojis"); return applyArgumentsResult; } } const prototype = RawGuildEmojiStore.prototype; prototype["stateWrapper"] = function stateWrapper() { return this.database; }; prototype["getGuildEmojis"] = function getGuildEmojis(guildId) { const database = this.database; return database.getNullablePartition(guildId); }; RawGuildEmojiStore.displayName = "RawGuildEmojiStore"; const rawGuildEmojiStore = new RawGuildEmojiStore({ LOGOUT(arg0, clear) { return clear.clear(); }, BACKGROUND_SYNC(arg0, clear) { return clear.clear(); }, RESET_SOCKET(arg0, clear) { return clear.clear(); }, CONNECTION_OPEN(arg0, getPartitionKeys) { ({ guilds, unavailableGuilds } = arg0); const set = new Set(guilds.map((id) => id.id)); for (const item10017 of unavailableGuilds) { let addResult = set.add(item10017); continue; } const partitionKeys = getPartitionKeys.getPartitionKeys(); for (const item10028 of partitionKeys) { let tmp3 = item10028; if (!set.has(item10028)) { let tmp4 = item10028; let removePartitionResult = arg1.removePartition(tmp3); } continue; } const iter = guilds[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { let tmp7 = syncEmojis; let tmp8 = syncEmojis(nextResult.id, nextResult.emojis, getPartitionKeys); continue; } }, OVERLAY_INITIALIZE(emojis, clear) { closure_0 = clear; clear.clear(); const entries = Object.entries(emojis.emojis); const item = entries.forEach((arg0) => { [tmp, tmp2] = arg0; partition.setPartition(tmp, closure_1_4(tmp, tmp2)); }); }, CACHED_EMOJIS_LOADED(arg0, setPartition) { while (tmp !== undefined) { let tmp3 = callback; let tmp4 = callback(tmp2, 2); let first = tmp4[0]; let tmp6 = fromServer; let setPartitionResult = setPartition.setPartition(first, fromServer(first, tmp4[1])); continue; } }, GUILD_CREATE(guild, setPartition) { syncEmojis(guild.guild.id, guild.guild.emojis, setPartition); }, GUILD_UPDATE(guild, setPartition) { setPartition.setPartition(guild.guild.id, fromServer(guild.guild.id, guild.guild.emojis)); }, GUILD_EMOJIS_UPDATE(guildId, setPartition) { setPartition.setPartition(guildId.guildId, fromServer(guildId.guildId, guildId.emojis)); }, GUILD_DELETE(guild, removePartition) { removePartition.removePartition(guild.guild.id); } }, LibdiscoreBatchStoreRefactorExperiment.getCachedBridgedStoreMode()); const result = require("set").fileFinishedImporting("modules/emojis/RawGuildEmojiStore.tsx"); export default rawGuildEmojiStore;