// Module ID: 6557 // Function ID: 6558 // Name: TransitionIOSSpec // Dependencies: [17] // Module 6557 (TransitionIOSSpec) import get_ActivityIndicator from "get ActivityIndicator" /* 17 */; const Easing = get_ActivityIndicator.Easing; let obj = { animation: "timing", config: null }; obj = { duration: 350, easing: Easing.out(require("module_5")) }; obj[1] = obj; obj = { animation: "timing", config: { duration: 150, easing: Easing.in(Easing.linear) } }; const obj2 = { animation: "timing", config: null }; const obj1 = { duration: 150, easing: Easing.in(Easing.linear) }; obj2[1] = { duration: 425, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) }; const obj4 = { animation: "timing", config: null }; const obj3 = { duration: 425, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) }; obj4[1] = { duration: 400, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) }; const obj6 = { animation: "timing", config: null }; const obj5 = { duration: 400, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) }; obj6[1] = { duration: 450, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) }; const obj8 = { animation: "timing", config: null }; const obj7 = { duration: 450, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) }; obj8[1] = { duration: 450, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) }; export const TransitionIOSSpec = { animation: "spring", config: { stiffness: 1000, damping: 500, mass: 3, overshootClamping: true, restDisplacementThreshold: 10, restSpeedThreshold: 10 } }; export const FadeInFromBottomAndroidSpec = obj; export const FadeOutToBottomAndroidSpec = obj; export const RevealFromBottomAndroidSpec = obj2; export const ScaleFromCenterAndroidSpec = obj4; export const FadeInFromRightAndroidSpec = obj6; export const FadeOutToLeftAndroidSpec = obj8; export const BottomSheetSlideInSpec = { animation: "timing", config: { duration: 250, easing(arg0) { return Math.cos((arg0 + 1) * Math.PI) / 2 + 0.5; } } }; export const BottomSheetSlideOutSpec = { animation: "timing", config: { duration: 200, easing(sum) { let num = 1; if (1 !== sum) { const _Math = Math; num = Math.pow(sum, 2); } return num; } } };