// Module ID: 13293 // Function ID: 13294 // Name: NowPlayingStore // Dependencies: [7076, 4877, 1378, 1086, 13294, 504, 585, 2] // Module 13293 (NowPlayingStore) import get_initializedDefault from "get initialized" /* 504 */; import DispatcherDefault from "Dispatcher" /* 585 */; import Constants from "Constants" /* 1086 */; import getApplicationIdForActivityDefault from "getApplicationIdForActivity" /* 13294 */; import UserAffinitiesV2Store from "UserAffinitiesV2Store" /* 7076 */; import PresenceStore from "PresenceStore" /* 4877 */; import UserStore from "UserStore" /* 1378 */; import size from "module_2" /* 2 */; let closure_6, timestamps; const f113814 = (item) => { const tmp = false !== closure_2_9(item) || closure_0; closure_0 = tmp; }; function _handlePresenceUpdate(user) { let obj; let obj3; user = user.user; const activities = user.activities; let c1; if (null == user) { return false; } else { const found = activities.filter((type) => type.type !== constants.CUSTOM_STATUS); if (0 === found.length) { let id = user.id; let tmp3 = obj3; let flag2 = false; if (null != obj3[id]) { let gameId = tmp4.gameId; const tmp5 = obj; if (null != obj[gameId]) { obj = {}; let merged = Object.assign(obj); delete obj[gameId][id]; let _Object = Object; if (0 === Object.values(obj[gameId]).length) { delete obj[gameId]; } } obj3 = {}; let merged1 = Object.assign(obj3); delete obj2[id]; flag2 = true; } return flag2; } else { let flag = false; c1 = false; const item = found.forEach((timestamps) => { let flag; const tmp2 = getApplicationIdForActivityDefault(timestamps); if (null == tmp2) { const id2 = tmp.id; let flag2 = false; if (null != obj18[id2]) { const gameId2 = tmp27.gameId; if (null != obj7[gameId2]) { obj3 = {}; const merged = Object.assign(obj7); obj7 = obj3; delete obj8[gameId2][id2]; const _Object2 = Object; if (0 === Object.values(obj7[gameId2]).length) { delete obj7[gameId2]; } } const obj4 = {}; const merged1 = Object.assign(obj18); obj18 = obj4; delete obj9[id2]; flag2 = true; } flag = flag2; } else { const tmp3 = null != obj18[user.id] && obj18[user.id].gameId !== tmp2; if (tmp3) { const id = tmp.id; if (null != obj18[id]) { const gameId = tmp5.gameId; if (null != obj7[gameId]) { obj = {}; const merged2 = Object.assign(obj7); obj7 = obj; delete obj[gameId][id]; const _Object = Object; if (0 === Object.values(obj7[gameId]).length) { delete obj7[gameId]; } } const obj5 = {}; const merged3 = Object.assign(obj18); obj18 = obj5; delete obj2[id]; } } timestamps = timestamps.timestamps; let start; if (timestamps != null) { start = timestamps.start; } if (start == null) { const _Date = Date; start = Date.now(); } const obj6 = { userId: user.id, activity: timestamps, startedPlaying: start }; obj7 = {}; const merged4 = Object.assign(obj7); const obj17 = {}; const merged5 = Object.assign(obj7[tmp2]); obj17[obj6.userId] = obj6; obj7[tmp2] = obj17; obj18 = {}; const merged6 = Object.assign(obj18); const obj19 = { gameId: tmp2, startedPlaying: obj6.startedPlaying }; obj18[obj6.userId] = obj19; flag = true; } if (flag) { c1 = true; } }); let tmp2 = c1; return c1; } } } function handleUserAffinitiesV2StoreUpdate() { let obj = UserAffinitiesV2Store; let flag = false; const tmp = UserAffinitiesV2Store.shouldFetch() || closure_6; if (!tmp) { let closure_7 = {}; let closure_8 = {}; let closure_0 = false; const userIds = PresenceStore.getUserIds(); const item = userIds.forEach((item) => { const user = UserStore.getUser(item); if (null != user) { const obj = { user, activities: PresenceStore.getActivities(item) }; const tmp4 = _handlePresenceUpdate(obj) || closure_0; closure_0 = tmp4; } }); flag = closure_0; } closure_6 = !obj.shouldFetch(); return flag; } const ActivityTypes = Constants.ActivityTypes; let c6 = false; let obj7 = {}; let obj18 = {}; const Store = get_initializedDefault.Store; class NowPlayingStore extends Store { initialize() { this.waitFor(PresenceStore, UserAffinitiesV2Store, UserStore); const items = [UserAffinitiesV2Store]; this.syncWith(items, handleUserAffinitiesV2StoreUpdate); } getNowPlaying(arg0) { return obj7[arg0]; } getUserGame(arg0) { return obj18[arg0]; } } const prototype = NowPlayingStore.prototype; Object.defineProperty(prototype, "games", { get: function games() { return obj7; }, set: undefined }); Object.defineProperty(prototype, "usersPlaying", { get: function usersPlaying() { return obj18; }, set: undefined }); Object.defineProperty(prototype, "gameIds", { get: function gameIds() { return Object.keys(obj7); }, set: undefined }); NowPlayingStore.displayName = "NowPlayingStore"; let obj = { CONNECTION_OPEN: function handleConnectionOpen() { }, CONNECTION_OPEN_SUPPLEMENTAL: function handleConnectionOpenSupplemental(arg0) { let guilds; let presences; ({ guilds, presences } = arg0); let item = guilds.forEach((presences) => { presences = presences.presences; let closure_0 = false; const item = presences.forEach(f113814); const tmp2 = closure_0; if (tmp2) { c0 = true; } }); let c0 = false; const item1 = presences.forEach(f113814); const tmp3 = c0; if (tmp3) { c0 = true; } return c0; }, LOGOUT: function handleLogout() { }, PRESENCE_UPDATES: function handlePresenceUpdates(updates) { updates = updates.updates; const mapped = updates.map((item) => _handlePresenceUpdate(item)); return mapped.some((item) => item); }, PRESENCES_REPLACE: function handlePresencesReplace(presences) { presences = presences.presences; let c0 = false; const item = presences.forEach(f113814); return c0; } }; const nowPlayingStore = new NowPlayingStore(DispatcherDefault, obj); const result = size.fileFinishedImporting("stores/NowPlayingStore.tsx"); export default nowPlayingStore;