// Module ID: 5753 // Function ID: 5754 // Name: GuildsTree // Dependencies: [38, 12, 2] // Exports: createFolderNode, createGuildNode // Module 5753 (GuildsTree) import _mod12 from "module_12" /* 12 */; import _modDef38 from "module_38" /* 38 */; import size from "module_2" /* 2 */; let obj; const GuildsNodeType = { ROOT: "root", FOLDER: "folder", GUILD: "guild" }; const result = size.fileFinishedImporting("modules/guilds_bar/GuildsTree.tsx"); class GuildsTree { constructor() { obj = Object.create(new.target.prototype); const element = { type: obj.ROOT, children: [] }; obj.root = element; obj.nodes = {}; obj.version = 0; return obj; } getSnapshot() { let children1; const self = this; const nodes = {}; for (const key10005 in this.nodes) { let tmp2 = self.nodes[key10005]; let obj2 = { children: undefined, childrenIds: children.map((id) => id.id) }; let merged = Object.assign(tmp2); let children = tmp2.children; nodes[key10005] = obj2; continue; } const obj3 = { rootChildrenIds: children1.map((id) => id.id), nodes }; children1 = self.root.children; return obj3; } loadSnapshot(tree) { const self = this; this.nodes = tree.nodes; for (const key10006 in this.nodes) { let tmp3 = self.nodes[key10006]; if (!("childrenIds" in tmp3)) { continue; } else { let childrenIds = tmp3.childrenIds; tmp3.children = childrenIds.map((item) => self.nodes[item]); delete tmp3[tmp]; continue; } continue; } const rootChildrenIds = tree.rootChildrenIds; self.root.children = rootChildrenIds.map((item) => self.nodes[item]); self.version = self.version + 1; } moveNextTo(node, node1, moveToBelow) { let root; let flag = moveToBelow; if (moveToBelow === undefined) { flag = false; } const self = this; this._pluckNode(node); if (null != node1.parentId) { root = self.nodes[node1.parentId]; } else { root = self.root; } const children = root.children; const index = children.indexOf(node1); let tmp7 = node.type === obj.FOLDER; const tmp5 = _modDef38; if (tmp7) { tmp7 = root.type === tmp6.FOLDER; } tmp5(!tmp7, "[GUILDS TREE] Tried moving a folder (" + node.id + ") inside of another folder (" + root.id + ")"); const tmp10 = index >= 0; const tmp3Result = _modDef38; tmp3Result(tmp10, "[GUILDS TREE] target node (" + node1.id + ") did not exist within its specified parent (" + node1.parentId + ")"); let num = 0; if (flag) { num = 1; } const items = [...root.children]; root.children = items; const children1 = root.children; children1.splice(index + num, 0, node); node.parentId = root.id; self.version = self.version + 1; return self; } moveInto(node, c0, flag) { if (flag === undefined) { flag = true; } const self = this; this._pluckNode(node); let num = 0; if (flag) { num = c0.children.length; } const items = [...c0.children]; c0.children = items; const children = c0.children; children.splice(num, 0, node); node.parentId = c0.id; self.version = self.version + 1; return self; } addNode(type, c0, flag) { const self = this; let root = c0; if (c0 === undefined) { root = self.root; } if (flag === undefined) { flag = true; } _modDef38(type.type !== obj.ROOT, "[GUILDS TREE] Tried adding another root node into the tree"); _modDef38(null != type.id, "[GUILDS TREE] Tried adding a node without an id"); const tmp3 = _modDef38; const tmp4 = null == self.nodes[type.id]; tmp3(tmp4, "[GUILDS TREE] Tried adding a node that already exists (" + type.id + ")"); self.nodes[type.id] = type; self.version = self.version + 1; return self.moveInto(type, root, flag); } removeNode(id) { _modDef38(id !== this.root, "[GUILDS TREE] Tried removing the root node from the tree"); _modDef38(null != id.id, "[GUILDS TREE] Tried removing a node without an id"); this._pluckNode(id); id.parentId = undefined; delete this.nodes[id.id]; this.version = this.version + 1; return this; } replaceNode(node, cloneNodeResult) { let root; const self = this; _modDef38(null != node.id, "[GUILDS TREE] Tried replacing a node without an id"); _modDef38(null != cloneNodeResult.id, "[GUILDS TREE] Tried replacing a node with one that does not have an id"); if (null != node.parentId) { root = self.nodes[node.parentId]; } else { root = self.root; } const children = root.children; const index = children.indexOf(node); const tmp7 = index >= 0; const tmpResult = _modDef38; tmpResult(tmp7, "[GUILDS TREE] existing node (" + node.id + ") did not exist within its specified parent (" + node.parentId + ")"); const items = [...root.children]; root.children = items; const children1 = root.children; children1.splice(index, 1, cloneNodeResult); cloneNodeResult.parentId = root.id; node.parentId = undefined; delete self.nodes[node.id]; self.nodes[cloneNodeResult.id] = cloneNodeResult; self.version = self.version + 1; return self; } cloneNode(node) { obj = _mod12; return obj.clone(node); } convertToFolder(node) { const self = this; let rounded = Math.floor(4294967296 * Math.random()); if (null != this.getNode(rounded)) { do { let _Math = Math; let _Math2 = Math; let rounded1 = Math.floor(4294967296 * Math.random()); rounded = rounded1; node = self.getNode(rounded1); } while (null != node); } const element = { type: obj.FOLDER, id: rounded, expanded: false, children: [] }; self.replaceNode(node, element); self.removeNode(node); self.addNode(node, element, false); self.version = self.version + 1; return element; } allNodes() { return Object.values(this.nodes); } getNode(arg0) { return this.nodes[arg0]; } getRoots() { return this.root.children; } sortedGuildNodes() { let items1; const f135403 = (type) => { let items1; if (type.type === constants.GUILD) { const items = [type]; items1 = items; } else if (null == type.children) { items1 = []; } else { const children = type.children; const mapped = children.map(f135403); items1 = mapped.flat(); } return items1; }; const root = this.root; if (root.type === obj.GUILD) { let items = [root]; items1 = items; } else if (null == root.children) { items1 = []; } else { let children = root.children; let mapped = children.map(f135403); items1 = mapped.flat(); } return items1; } _pluckNode(parentId) { let root; const self = this; let closure_0 = parentId; if (null != parentId.parentId) { root = self.nodes[parentId.parentId]; } else { root = self.root; } const tmp = _modDef38; const tmp2 = null != root; tmp(tmp2, "[GUILDS TREE] source node (" + parentId.id + ") had a parent id (" + parentId.parentId + ") which doesn't exist in the tree"); const children = root.children; const tmp4 = _modDef38; const tmp5 = null != children; tmp4(tmp5, "[GUILDS TREE] source node (" + parentId.id + ") had a parent id (" + parentId.parentId + ") which contains no children"); root.children = children.filter((item) => item !== closure_0); parentId.parentId = undefined; self.version = self.version + 1; } } Object.defineProperty(GuildsTree.prototype, "size", { get: function size() { return this.allNodes().length; }, set: undefined }); export { GuildsNodeType }; export { GuildsTree }; export const createGuildNode = function createGuildNode(item10030, id) { const element = { type: obj.GUILD, id: item10030, parentId: id, children: [], unavailable: false }; return element; }; export const createFolderNode = function createFolderNode(folderId, parentId, ExpandedGuildFolderStore) { let folderColor; let folderName; let tmp; const element = { type: obj.FOLDER, id: folderId.folderId, parentId, name: folderName, color: folderColor, expanded: tmp, children: [] }; folderName = folderId.folderName; folderColor = folderId.folderColor; tmp = ExpandedGuildFolderStore; if (null == ExpandedGuildFolderStore) { let flag = folderId.expanded; if (flag == null) { flag = false; } tmp = flag; } return element; };