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// Module ID: 6936
// Function ID: 55316
2026-07-20 16:05:17 +00:00
// Name: _createForOfIteratorHelperLoose
// Dependencies: []
2026-07-21 22:01:30 +00:00
// Module 6936 (_createForOfIteratorHelperLoose)
2026-07-20 16:05:17 +00:00
function _createForOfIteratorHelperLoose ( @ @iterator ) {
let tmp = Symbol_iterator ;
@ @iterator = "undefined" !== typeof Symbol ;
if ( Symbol_iterator ) {
const _Symbol = Symbol ;
@ @iterator = Symbol_iterator [ Symbol . iterator ] ;
}
if ( ! Symbol_iterator ) {
@ @iterator = Symbol_iterator [ Symbol . iterator ] ;
}
if ( Symbol_iterator ) {
const iter = Symbol_iterator . call ( Symbol_iterator ) ;
const next = iter . next ;
return next . bind ( iter ) ;
} else {
const _Array = Array ;
tmp = Symbol_iterator ;
if ( ! Array . isArray ( Symbol_iterator ) ) {
let tmp2 ;
if ( Symbol_iterator ) {
if ( "string" === typeof Symbol_iterator ) {
tmp2 = _arrayLikeToArray ( Symbol_iterator , undefined ) ;
} else {
const toString = { } . toString ;
const substr = toString . call ( Symbol_iterator ) . slice ( 8 , - 1 ) ;
let name = substr ;
if ( tmp3 ) {
name = Symbol_iterator . constructor . name ;
}
if ( "Map" !== name ) {
if ( "Set" !== name ) {
if ( "Arguments" === name ) {
let arr = _arrayLikeToArray ( Symbol_iterator , undefined ) ;
} else {
const obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/ ;
}
}
tmp2 = arr ;
}
const _Array2 = Array ;
arr = Array . from ( Symbol_iterator ) ;
const callResult = toString . call ( Symbol_iterator ) ;
const tmp3 = "Object" === substr && Symbol_iterator . constructor ;
}
}
tmp = tmp2 ;
if ( ! tmp2 ) {
const _TypeError = TypeError ;
const typeError = new TypeError ( "Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method." ) ;
throw typeError ;
}
}
let closure_1 = 0 ;
return ( ) = > {
if ( closure_1 >= tmp . length ) {
let obj = { done : true } ;
} else {
obj = { done : false } ;
closure_1 = tmp3 + 1 ;
obj . value = tmp [ + closure_1 ] ;
}
return obj ;
} ;
}
}
function _arrayLikeToArray ( arg0 , arg1 ) {
let length ;
if ( tmp ) {
length = arg0 . length ;
}
const ArrayResult = Array ( length ) ;
for ( let num = 0 ; num < length ; num = num + 1 ) {
ArrayResult [ num ] = arg0 [ num ] ;
}
return ArrayResult ;
}
function _isNativeReflectConstruct() {
let closure_0 = ! valueOf . call ( Reflect . construct ( Boolean , [ ] , ( ) = > {
} ) ) ;
function _isNativeReflectConstruct() {
return closure_0 ;
}
const result = _isNativeReflectConstruct ( ) ;
}
function initializeState() {
let closure_0 = false ;
let closure_1 = [ ] ;
const set = new Set ( ) ;
const set1 = new Set ( ) ;
const map = new Map ( ) ;
const map1 = new Map ( ) ;
}
let closure_6 = importDefault ( dependencyMap [ 0 ] ) ;
let closure_7 = importDefault ( dependencyMap [ 1 ] ) ;
let closure_8 = importDefault ( dependencyMap [ 2 ] ) ;
let closure_9 = importDefault ( dependencyMap [ 3 ] ) ;
let closure_10 = importDefault ( dependencyMap [ 4 ] ) ;
initializeState ( ) ;
let tmp3 = ( Store ) = > {
class BountyStore {
constructor ( ) {
self = this ;
tmp = closure_6 ( this , BountyStore ) ;
obj = closure_9 ( BountyStore ) ;
tmp2 = closure_8 ;
if ( closure_13 ( ) ) {
tmp6 = globalThis ;
_Reflect = Reflect ;
tmp7 = closure_9 ;
tmp8 = arguments ;
constructResult = Reflect . construct ( obj , arguments , closure_9 ( self ) . constructor ) ;
} else {
tmp3 = arguments ;
tmp4 = arguments ;
constructResult = obj ( . . . arguments ) ;
}
return tmp2 ( self , constructResult ) ;
}
}
callback2 ( BountyStore , Store ) ;
let obj = {
key : "isFetchingQuestHomeBounties" ,
get ( ) {
return BountyStore ;
}
} ;
const items = [ obj , , , , , , , ] ;
obj = {
key : "questHomeBounties" ,
get ( ) {
return closure_1 ;
}
} ;
items [ 1 ] = obj ;
obj = {
key : "isBountyCompleted" ,
value ( arg0 ) {
return set . has ( arg0 ) ;
}
} ;
items [ 2 ] = obj ;
items [ 3 ] = {
key : "getCompletedBountyCount" ,
value ( arg0 ) {
let iter3 ;
const tmp = callback3 ( arg0 ) ;
const iter = tmp ( ) ;
let iter2 = iter ;
let num = 0 ;
let num2 = 0 ;
if ( ! iter . done ) {
do {
let tmp2 = closure_2 ;
let sum = num ;
if ( closure_2 . has ( iter2 . value . id ) ) {
sum = num + 1 ;
}
iter3 = tmp ( ) ;
num = sum ;
iter2 = iter3 ;
num2 = sum ;
} while ( ! iter3 . done ) ;
}
return num2 ;
}
} ;
items [ 4 ] = {
key : "isClaimingBountyReward" ,
value ( arg0 ) {
return set2 . has ( arg0 ) ;
}
} ;
items [ 5 ] = {
key : "areAllBountiesCompleted" ,
value() {
return closure_1 . every ( ( id ) = > set . has ( id . id ) ) ;
}
} ;
items [ 6 ] = {
key : "getAdDecisionByPlacementAndAdCreativeId" ,
value ( arg0 , arg1 ) {
let value = closure_4 . get ( arg0 ) ;
value = undefined ;
if ( null != value ) {
value = value . get ( arg1 ) ;
}
let tmp3 = null ;
if ( null != value ) {
tmp3 = value ;
}
return tmp3 ;
}
} ;
items [ 7 ] = {
key : "getBountyVideoProgress" ,
value ( arg0 ) {
const value = closure_5 . get ( arg0 ) ;
let tmp2 = null ;
if ( null != value ) {
tmp2 = value ;
}
return tmp2 ;
}
} ;
return callback ( BountyStore , items ) ;
} ( importDefault ( dependencyMap [ 5 ] ) . Store ) ;
tmp3 . displayName = "BountyStore" ;
tmp3 = new tmp3 ( importDefault ( dependencyMap [ 6 ] ) , {
LOGOUT : function handleLogout() {
initializeState ( ) ;
} ,
BOUNTIES_FETCH_QUEST_HOME_BOUNTIES_BEGIN : function handleFetchQuestHomeBountiesBegin() {
let closure_0 = true ;
} ,
BOUNTIES_FETCH_QUEST_HOME_BOUNTIES_SUCCESS : function handleFetchQuestHomeBountiesSuccess ( bounties ) {
let adDecisionsByAdCreativeId ;
let placement ;
let closure_0 = false ;
bounties = bounties . bounties ;
( { placement , adDecisionsByAdCreativeId } = bounties ) ;
const set = new Set ( ) ;
const map = new Map ( ) ;
const map1 = new Map ( map1 ) ;
const result = map1 . set ( placement , adDecisionsByAdCreativeId ) ;
} ,
BOUNTIES_FETCH_QUEST_HOME_BOUNTIES_FAILURE : function handleFetchQuestHomeBountiesFailure ( placement ) {
let closure_0 = false ;
let closure_1 = [ ] ;
const set = new Set ( ) ;
const map = new Map ( map ) ;
map . delete ( placement . placement ) ;
} ,
BOUNTIES_CLAIM_REWARD_BEGIN : function handleClaimBountyRewardBegin ( bountyId ) {
const set = new Set ( set ) ;
set . add ( bountyId . bountyId ) ;
} ,
BOUNTIES_CLAIM_REWARD_SUCCESS : function handleClaimBountyRewardSuccess ( bountyId ) {
bountyId = bountyId . bountyId ;
const set = new Set ( set ) ;
set . delete ( bountyId ) ;
const set1 = new Set ( set1 ) ;
set1 . add ( bountyId ) ;
} ,
BOUNTIES_CLAIM_REWARD_FAILURE : function handleClaimBountyRewardFailure ( bountyId ) {
const set = new Set ( set ) ;
set . delete ( bountyId . bountyId ) ;
} ,
BOUNTIES_VIDEO_PROGRESS_UPDATE : function handleBountyVideoProgressUpdate ( arg0 ) {
let bountyId ;
let duration ;
let maxTimestampSec ;
let timestampSec ;
( { bountyId , timestampSec , maxTimestampSec , duration } = arg0 ) ;
const map = new Map ( map ) ;
const result = map . set ( bountyId , { timestampSec , maxTimestampSec , duration } ) ;
} ,
AD_SESSION_RESET : function handleAdSessionReset() {
const map = new Map ( ) ;
}
} ) ;
const result = arg1 ( dependencyMap [ 7 ] ) . fileFinishedImporting ( "modules/quests/BountyStore.tsx" ) ;
export default tmp3 ;