2026-07-21 06:55:02 +00:00
// Module ID: 15620
// Function ID: 119252
2026-07-20 16:05:17 +00:00
// Name: _createForOfIteratorHelperLoose
// Dependencies: []
// Exports: default, useSearchCategories
2026-07-21 06:55:02 +00:00
// Module 15620 (_createForOfIteratorHelperLoose)
2026-07-20 16:05:17 +00:00
function _createForOfIteratorHelperLoose ( @ @iterator ) {
let arg1 = Symbol_iterator ;
@ @iterator = "undefined" !== typeof Symbol ;
if ( Symbol_iterator ) {
const _Symbol = Symbol ;
@ @iterator = Symbol_iterator [ Symbol . iterator ] ;
}
if ( ! Symbol_iterator ) {
@ @iterator = Symbol_iterator [ Symbol . iterator ] ;
}
if ( Symbol_iterator ) {
const iter = Symbol_iterator . call ( Symbol_iterator ) ;
const next = iter . next ;
return next . bind ( iter ) ;
} else {
const _Array = Array ;
let tmp = Symbol_iterator ;
if ( ! Array . isArray ( Symbol_iterator ) ) {
let tmp2 ;
if ( Symbol_iterator ) {
if ( "string" === typeof Symbol_iterator ) {
tmp2 = _arrayLikeToArray ( Symbol_iterator , undefined ) ;
} else {
const toString = { } . toString ;
const substr = toString . call ( Symbol_iterator ) . slice ( 8 , - 1 ) ;
let name = substr ;
if ( tmp3 ) {
name = Symbol_iterator . constructor . name ;
}
if ( "Map" !== name ) {
if ( "Set" !== name ) {
if ( "Arguments" === name ) {
let arr = _arrayLikeToArray ( Symbol_iterator , undefined ) ;
} else {
const obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/ ;
}
}
tmp2 = arr ;
}
const _Array2 = Array ;
arr = Array . from ( Symbol_iterator ) ;
const callResult = toString . call ( Symbol_iterator ) ;
const tmp3 = "Object" === substr && Symbol_iterator . constructor ;
}
}
tmp = tmp2 ;
if ( ! tmp2 ) {
const _TypeError = TypeError ;
const typeError = new TypeError ( "Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method." ) ;
throw typeError ;
}
}
if ( tmp ) {
arg1 = tmp ;
}
let closure_1 = 0 ;
return ( ) = > {
if ( closure_1 >= tmp . length ) {
let obj = { done : true } ;
} else {
obj = { done : false } ;
closure_1 = tmp3 + 1 ;
obj . value = tmp [ + closure_1 ] ;
}
return obj ;
} ;
}
}
function _arrayLikeToArray ( arg0 , arg1 ) {
let length ;
if ( tmp ) {
length = arg0 . length ;
}
const ArrayResult = Array ( length ) ;
for ( let num = 0 ; num < length ; num = num + 1 ) {
ArrayResult [ num ] = arg0 [ num ] ;
}
return ArrayResult ;
}
function createSoundItems ( items1 , sortSoundsFn ) {
let arr = items1 ;
if ( null != sortSoundsFn ) {
arr = sortSoundsFn ( items1 ) ;
}
return arr . map ( ( sound , index ) = > ( { type : callback ( closure_2 [ 8 ] ) . SoundboardSoundItemType . SOUND , sound , index } ) ) ;
}
function _addSectionForPotentialSoundIds ( sectionType ) {
let allSounds ;
let iter4 ;
let potentialSoundIdsForSection ;
let sections ;
( { sections , allSounds , potentialSoundIdsForSection } = sectionType ) ;
const arg1 = potentialSoundIdsForSection ;
sectionType = sectionType . sectionType ;
let obj = { } ;
const importDefault = obj ;
let items = [ . . . sectionType . guildIds , closure_9 ] ;
for ( let num = 0 ; num < items . length ; num = num + 1 ) {
function _loop ( soundId ) {
const potentialSoundIdsForSection = soundId ;
if ( null != potentialSoundIdsForSection . find ( ( arg0 ) = > arg0 === arg0 . soundId ) ) {
obj [ soundId . soundId ] = soundId ;
}
}
let tmp = _createForOfIteratorHelperLoose ;
items = allSounds . get ( items [ num ] ) ;
if ( null == items ) {
items = [ ] ;
}
let tmpResult = tmp ( items ) ;
let iter = tmpResult ( ) ;
if ( ! iter . done ) {
do {
let _loopResult = _loop ( iter . value ) ;
let iter2 = tmpResult ( ) ;
iter = iter2 ;
let done = iter2 . done ;
} while ( ! done ) ;
}
}
const items1 = [ ] ;
const tmp4 = _createForOfIteratorHelperLoose ( potentialSoundIdsForSection ) ;
let iter3 = tmp4 ( ) ;
if ( ! iter3 . done ) {
do {
let tmp5 = obj [ iter3 . value ] ;
if ( null != tmp5 ) {
let arr = items1 . push ( tmp5 ) ;
}
iter4 = tmp4 ( ) ;
iter3 = iter4 ;
} while ( ! iter4 . done ) ;
}
const arr4 = createSoundItems ( items1 , sectionType . sortSoundsFn ) ;
if ( arr4 . length > 0 ) {
obj = { key : sectionType } ;
obj = { type : sectionType } ;
obj . categoryInfo = obj ;
obj . items = arr4 ;
sections . push ( obj ) ;
}
}
function addDefaultSection ( arr , get ) {
let value = get . get ( closure_9 ) ;
if ( null == value ) {
value = closure_10 ;
}
let obj = { key : get ( dependencyMap [ 8 ] ) . SoundboardSoundGridSectionType . DEFAULTS } ;
obj = { type : get ( dependencyMap [ 8 ] ) . SoundboardSoundGridSectionType . DEFAULTS } ;
obj . categoryInfo = obj ;
obj . items = createSoundItems ( value , get ( dependencyMap [ 10 ] ) . sortSoundsOldestToNewestCreationDate ) ;
arr . push ( obj ) ;
}
let closure_3 = importDefault ( dependencyMap [ 0 ] ) ;
let closure_4 = importAll ( dependencyMap [ 1 ] ) ;
let closure_5 = importDefault ( dependencyMap [ 2 ] ) ;
let closure_6 = importDefault ( dependencyMap [ 3 ] ) ;
let closure_7 = importDefault ( dependencyMap [ 4 ] ) ;
let closure_8 = importDefault ( dependencyMap [ 5 ] ) ;
( { DEFAULT_SOUND_GUILD_ID : closure_9 , EMPTY_SOUND_LIST : closure_10 } = arg1 ( dependencyMap [ 6 ] ) ) ;
const PremiumTypes = arg1 ( dependencyMap [ 7 ] ) . PremiumTypes ;
const tmp2 = arg1 ( dependencyMap [ 6 ] ) ;
const result = arg1 ( dependencyMap [ 16 ] ) . fileFinishedImporting ( "modules/soundboard/useSoundGrid.tsx" ) ;
export default function useSoundGrid ( guild_id , location ) {
let obj = location ;
let flag = arg2 ;
location = guild_id ;
if ( location === undefined ) {
obj = { } ;
}
let flag2 = obj . filterOutEmptyCurrentGuild ;
if ( flag2 === undefined ) {
flag2 = false ;
}
const importDefault = flag2 ;
if ( flag === undefined ) {
flag = false ;
}
const dependencyMap = flag ;
let callback ;
let React ;
let closure_5 ;
let closure_6 ;
let closure_7 ;
let closure_8 ;
let sortedGuildIdsForSoundboard ;
let stateFromStoresArray ;
let PremiumTypes ;
let _createForOfIteratorHelperLoose ;
let _arrayLikeToArray ;
let createSoundItems ;
let _addSectionForPotentialSoundIds ;
const items = [ closure_7 ] ;
const stateFromStores = location ( dependencyMap [ 11 ] ) . useStateFromStores ( items , ( ) = > tmp7 . getCurrentUser ( ) ) ;
const obj2 = location ( dependencyMap [ 11 ] ) ;
const isPremiumResult = importDefault ( dependencyMap [ 12 ] ) . isPremium ( stateFromStores , PremiumTypes . TIER_2 ) ;
callback = isPremiumResult ;
const obj3 = importDefault ( dependencyMap [ 12 ] ) ;
const items1 = [ closure_8 ] ;
const tmp3 = callback ( location ( dependencyMap [ 11 ] ) . useStateFromStoresArray ( items1 , ( ) = > {
const items = [ soundOrganizer . getSounds ( ) , soundOrganizer . getFavorites ( ) , soundOrganizer . getFrequentlyUsedSoundIds ( ) , soundOrganizer . isFetching ( ) ] ;
return items ;
} ) , 4 ) ;
const first = tmp3 [ 0 ] ;
React = first ;
closure_5 = tmp5 ;
closure_6 = tmp6 ;
closure_7 = tmp7 ;
const obj4 = location ( dependencyMap [ 11 ] ) ;
const soundOrganizer = location ( dependencyMap [ 10 ] ) . useSoundOrganizer ( ) ;
closure_8 = soundOrganizer ;
const obj5 = location ( dependencyMap [ 10 ] ) ;
sortedGuildIdsForSoundboard = location ( dependencyMap [ 13 ] ) . useSortedGuildIdsForSoundboard ( guild_id , false ) ;
const obj6 = location ( dependencyMap [ 13 ] ) ;
const items2 = [ closure_5 ] ;
stateFromStoresArray = location ( dependencyMap [ 11 ] ) . useStateFromStoresArray ( items2 , ( ) = > {
const items = [ ] ;
const arg0 = items ;
const item = sortedGuildIdsForSoundboard . forEach ( ( guildId ) = > {
const guild = guild . getGuild ( guildId ) ;
if ( null != guild ) {
items . push ( guild ) ;
}
} ) ;
return items ;
} ) ;
const obj7 = location ( dependencyMap [ 11 ] ) ;
const result = importDefault ( dependencyMap [ 12 ] ) . canUseSoundboardEverywhere ( stateFromStores ) ;
PremiumTypes = result ;
const obj8 = importDefault ( dependencyMap [ 12 ] ) ;
const items3 = [ closure_5 ] ;
const stateFromStores1 = location ( dependencyMap [ 11 ] ) . useStateFromStores ( items3 , ( ) = > {
let guild_id ;
if ( null != arg0 ) {
guild_id = arg0 . guild_id ;
}
return tmp5 . getGuild ( guild_id ) ;
} ) ;
_createForOfIteratorHelperLoose = stateFromStores1 ;
const obj9 = location ( dependencyMap [ 11 ] ) ;
const items4 = [ closure_6 ] ;
const items5 = [ stateFromStores1 ] ;
const stateFromStores2 = location ( dependencyMap [ 11 ] ) . useStateFromStores ( items4 , ( ) = > arg0 ( flag [ 14 ] ) . getManageResourcePermissions ( stateFromStores1 ) . canCreateExpressions , items5 ) ;
_arrayLikeToArray = stateFromStores2 ;
const items6 = [ tmp3 [ 2 ] , tmp3 [ 1 ] ] ;
const memo = React . useMemo ( ( ) = > {
const found = tmp6 . filter ( ( arg0 ) = > ! set . has ( arg0 ) ) ;
return found . slice ( 0 , 3 ) ;
} , items6 ) ;
createSoundItems = memo ;
const obj10 = location ( dependencyMap [ 11 ] ) ;
obj = { } ;
let str = "useSoundGridNoFrequentlyUsed" ;
if ( memo . length > 0 ) {
str = "useSoundGrid" ;
}
obj . location = str ;
const enabled = importDefault ( dependencyMap [ 15 ] ) . useConfig ( obj ) . enabled ;
_addSectionForPotentialSoundIds = enabled ;
const items7 = [ sortedGuildIdsForSoundboard , first , tmp3 [ 1 ] , enabled , stateFromStores1 , stateFromStores2 , flag2 , result , stateFromStoresArray , flag , tmp3 [ 3 ] , isPremiumResult , soundOrganizer , memo ] ;
return React . useMemo ( ( ) = > {
let allSounds ;
let allSounds2 ;
let currentGuildHasAddPermissions ;
let currentGuildId ;
let filterOutEmptyCurrentGuild ;
let hasNitro ;
let iter3 ;
let sections ;
let sortSoundsFn ;
let sortSoundsFn2 ;
const guild_id = 0 ;
let closure_1 = 0 ;
const items = [ ] ;
if ( flag ) {
callback ( items , first ) ;
let obj = { categories : items } ;
let value = first . get ( sortedGuildIdsForSoundboard ) ;
if ( null == value ) {
value = stateFromStoresArray ;
}
obj . availableSounds = value ;
obj . isFetching = tmp7 ;
obj . soundCounts = { } ;
let obj8 = obj ;
} else {
obj = { sections : items , guildIds : sortedGuildIdsForSoundboard , allSounds : first } ;
const _Array = Array ;
obj . potentialSoundIdsForSection = Array . from ( tmp5 ) ;
obj . sectionType = guild_id ( flag [ 8 ] ) . SoundboardSoundGridSectionType . FAVORITES ;
obj . sortSoundsFn = guild_id ( flag [ 10 ] ) . sortSoundsOldestToNewestCreationDate ;
enabled ( obj ) ;
let tmp9 = enabled ;
if ( enabled ) {
tmp9 = memo . length > 0 ;
}
if ( tmp9 ) {
obj = { sections : items , guildIds : sortedGuildIdsForSoundboard , allSounds : first , potentialSoundIdsForSection : memo , sectionType : guild_id ( flag [ 8 ] ) . SoundboardSoundGridSectionType . FREQUENTLY_USED } ;
enabled ( obj ) ;
}
if ( undefined !== stateFromStores1 ) {
const obj1 = { currentGuildHasAddPermissions : stateFromStores2 , allSounds : first , filterOutEmptyCurrentGuild : closure_1 , sortSoundsFn : soundOrganizer } ;
( { allSounds : allSounds2 , filterOutEmptyCurrentGuild , currentGuildHasAddPermissions , sortSoundsFn : sortSoundsFn2 } = obj1 ) ;
value = allSounds2 . get ( stateFromStores1 . id ) ;
if ( null == value ) {
value = [ ] ;
}
let arr2 = memo ( value , sortSoundsFn2 ) ;
let obj2 = guild_id ( flag [ 9 ] ) ;
const tmp22 = value . length < obj2 . getMaxSoundboardSlots ( stateFromStores1 ) && currentGuildHasAddPermissions ;
if ( ! tmp24 ) {
obj2 = { type : guild_id ( flag [ 8 ] ) . SoundboardSoundItemType . ADD_SOUND , guild : tmp70 } ;
arr2 . push ( obj2 ) ;
}
if ( filterOutEmptyCurrentGuild ) {
filterOutEmptyCurrentGuild = tmp23 ;
}
if ( ! filterOutEmptyCurrentGuild ) {
const obj3 = { } ;
const obj4 = { type : guild_id ( flag [ 8 ] ) . SoundboardSoundGridSectionType . GUILD , guild : tmp70 , isNitroLocked : false } ;
obj3 . categoryInfo = obj4 ;
obj3 . key = tmp70 . id ;
obj3 . items = arr2 ;
items . push ( obj3 ) ;
}
const tmp24 = ! ( value . length < obj2 . getMaxSoundboardSlots ( stateFromStores1 ) && currentGuildHasAddPermissions ) && 0 !== arr2 . length || filterOutEmptyCurrentGuild ;
}
if ( ! result ) {
callback ( items , first ) ;
}
const obj5 = { sections : items , guilds : stateFromStoresArray } ;
let id ;
if ( null != stateFromStores1 ) {
id = stateFromStores1 . id ;
}
obj5 . currentGuildId = id ;
obj5 . allSounds = first ;
obj5 . hasNitro = isPremiumResult ;
obj5 . sortSoundsFn = soundOrganizer ;
( { sections , allSounds } = obj5 ) ;
( { currentGuildId , hasNitro , sortSoundsFn } = obj5 ) ;
const tmp44 = stateFromStores1 ( obj5 . guilds ) ;
const iter = tmp44 ( ) ;
let iter2 = iter ;
if ( ! iter . done ) {
do {
value = iter2 . value ;
if ( value . id !== currentGuildId ) {
let tmp76 = closure_14 ;
let value1 = allSounds . get ( value . id ) ;
let items1 = value1 ;
if ( null == value1 ) {
items1 = [ ] ;
}
let tmp76Result = tmp76 ( items1 , sortSoundsFn ) ;
let tmp45 = value1 ;
let tmp46 = tmp76Result ;
if ( tmp76Result . length > 0 ) {
let obj6 = { } ;
let obj7 = { } ;
let tmp47 = closure_0 ;
let tmp48 = closure_2 ;
obj7 . type = closure_0 ( closure_2 [ 8 ] ) . SoundboardSoundGridSectionType . GUILD ;
obj7 . guild = value ;
obj7 . isNitroLocked = ! hasNitro ;
obj6 . categoryInfo = obj7 ;
obj6 . key = value . id ;
obj6 . items = tmp76Result ;
let arr1 = sections . push ( obj6 ) ;
let tmp50 = value1 ;
let tmp51 = tmp76Result ;
}
}
iter3 = tmp44 ( ) ;
iter2 = iter3 ;
} while ( ! iter3 . done ) ;
}
if ( result ) {
callback ( items , first ) ;
}
const item = items . forEach ( ( categoryInfo ) = > {
if ( categoryInfo . categoryInfo . type === v0 ( closure_2 [ 8 ] ) . SoundboardSoundGridSectionType . GUILD ) {
if ( categoryInfo . categoryInfo . isNitroLocked ) {
closure_1 = closure_1 + categoryInfo . items . length ;
} else {
const v0 = v0 + categoryInfo . items . length ;
}
}
} ) ;
obj8 = { categories : items } ;
const _Array2 = Array ;
arr2 = Array . from ( first . values ( ) ) ;
obj8 . availableSounds = arr2 . flat ( ) ;
obj8 . isFetching = flag ;
const obj9 = { favoriteSoundCount : tmp5.size , unlockedCustomSoundCount : guild_id , lockedCustomSoundCount : closure_1 } ;
obj8 . soundCounts = obj9 ;
}
return obj8 ;
} , items7 ) ;
} ;
export const useSearchCategories = function useSearchCategories ( categories , arg1 , arg2 ) {
arg1 = categories ;
const importDefault = arg1 ;
const dependencyMap = arg2 ;
const items = [ categories , arg2 . length , arg1 ] ;
return React . useMemo ( ( ) = > {
if ( arg2 . length > 0 ) {
let obj = { key : arg0 ( arg2 [ 8 ] ) . SoundboardSoundGridSectionType . SEARCH } ;
obj = { type : arg0 ( arg2 [ 8 ] ) . SoundboardSoundGridSectionType . SEARCH } ;
obj . categoryInfo = obj ;
obj . items = callback ( arg1 ) ;
const items = [ obj ] ;
let tmp = items ;
} else {
tmp = arg0 ;
}
return tmp ;
} , items ) ;
} ;