2026-07-21 06:55:02 +00:00
// Module ID: 6895
// Function ID: 54902
2026-07-20 16:05:17 +00:00
// Name: _isNativeReflectConstruct
// Dependencies: []
2026-07-21 06:55:02 +00:00
// Module 6895 (_isNativeReflectConstruct)
2026-07-20 16:05:17 +00:00
function _isNativeReflectConstruct() {
let closure_0 = ! valueOf . call ( Reflect . construct ( Boolean , [ ] , ( ) = > {
} ) ) ;
function _isNativeReflectConstruct() {
return closure_0 ;
}
const result = _isNativeReflectConstruct ( ) ;
}
function _createForOfIteratorHelperLoose ( @ @iterator ) {
let closure_0 = Symbol_iterator ;
@ @iterator = "undefined" !== typeof Symbol ;
if ( Symbol_iterator ) {
const _Symbol = Symbol ;
@ @iterator = Symbol_iterator [ Symbol . iterator ] ;
}
if ( ! Symbol_iterator ) {
@ @iterator = Symbol_iterator [ Symbol . iterator ] ;
}
if ( Symbol_iterator ) {
const iter = Symbol_iterator . call ( Symbol_iterator ) ;
const next = iter . next ;
return next . bind ( iter ) ;
} else {
const _Array = Array ;
let tmp = Symbol_iterator ;
if ( ! Array . isArray ( Symbol_iterator ) ) {
let tmp2 ;
if ( Symbol_iterator ) {
if ( "string" === typeof Symbol_iterator ) {
tmp2 = _arrayLikeToArray ( Symbol_iterator , undefined ) ;
} else {
const toString = { } . toString ;
const substr = toString . call ( Symbol_iterator ) . slice ( 8 , - 1 ) ;
let name = substr ;
if ( tmp3 ) {
name = Symbol_iterator . constructor . name ;
}
if ( "Map" !== name ) {
if ( "Set" !== name ) {
if ( "Arguments" === name ) {
let arr = _arrayLikeToArray ( Symbol_iterator , undefined ) ;
} else {
const obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/ ;
}
}
tmp2 = arr ;
}
const _Array2 = Array ;
arr = Array . from ( Symbol_iterator ) ;
const callResult = toString . call ( Symbol_iterator ) ;
const tmp3 = "Object" === substr && Symbol_iterator . constructor ;
}
}
tmp = tmp2 ;
if ( ! tmp2 ) {
const _TypeError = TypeError ;
const typeError = new TypeError ( "Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method." ) ;
throw typeError ;
}
}
if ( tmp ) {
closure_0 = tmp ;
}
let closure_1 = 0 ;
return ( ) = > {
if ( closure_1 >= tmp . length ) {
let obj = { done : true } ;
} else {
obj = { done : false } ;
closure_1 = tmp3 + 1 ;
obj . value = tmp [ + closure_1 ] ;
}
return obj ;
} ;
}
}
function _arrayLikeToArray ( arg0 , arg1 ) {
let length ;
if ( tmp ) {
length = arg0 . length ;
}
const ArrayResult = Array ( length ) ;
for ( let num = 0 ; num < length ; num = num + 1 ) {
ArrayResult [ num ] = arg0 [ num ] ;
}
return ArrayResult ;
}
function recountRelationshipTypes() {
let closure_0 = 0 ;
let closure_1 = 0 ;
let closure_2 = 0 ;
const values = secondaryIndexMap . values ( ) ;
const item = values . forEach ( ( arg0 ) = > {
let id ;
let type ;
( { type , id } = arg0 ) ;
if ( type === constants . FRIEND ) {
closure_2 = closure_2 + 1 ;
} else if ( type === constants . PENDING_OUTGOING ) {
closure_1 = closure_1 + 1 ;
} else if ( type === constants . PENDING_INCOMING ) {
if ( ! closure_5 . isSpam ( id ) ) {
if ( ! closure_5 . isIgnored ( id ) ) {
closure_0 = closure_0 + 1 ;
}
}
}
} ) ;
let closure_12 = closure_0 ;
let closure_13 = closure_1 ;
let closure_14 = closure_2 ;
}
function upsert ( id ) {
const result = secondaryIndexMap . set ( GAME_RELATIONSHIP_KEY ( id . id , id . applicationId ) , id ) ;
}
function remove ( id , applicationId ) {
secondaryIndexMap . delete ( GAME_RELATIONSHIP_KEY ( id , applicationId ) ) ;
}
let closure_0 = importDefault ( dependencyMap [ 0 ] ) ;
let closure_1 = importDefault ( dependencyMap [ 1 ] ) ;
let closure_2 = importDefault ( dependencyMap [ 2 ] ) ;
let closure_3 = importDefault ( dependencyMap [ 3 ] ) ;
let closure_4 = importDefault ( dependencyMap [ 4 ] ) ;
let closure_5 = importDefault ( dependencyMap [ 5 ] ) ;
const RelationshipTypes = arg1 ( dependencyMap [ 6 ] ) . RelationshipTypes ;
function GAME_RELATIONSHIP_KEY ( id , applicationId ) {
return "" + applicationId + "-" + id ;
}
function GameRelationshipIndexes_BY_APPLICATION_ID ( applicationId ) {
return "application-id-" + applicationId ;
}
function GameRelationshipIndexes_BY_USER_ID ( id ) {
return "user-id-" + id ;
}
function GameRelationshipIndexes_BY_RELATIONSHIP_TYPE ( type ) {
return "relationship-type-" + type ;
}
const secondaryIndexMap = new arg1 ( dependencyMap [ 7 ] ) . SecondaryIndexMap ( function gameRelationshipsIndex ( applicationId ) {
const items = [ ] ;
items . push ( GameRelationshipIndexes_BY_APPLICATION_ID ( applicationId . applicationId ) ) ;
items . push ( GameRelationshipIndexes_BY_USER_ID ( applicationId . id ) ) ;
items . push ( GameRelationshipIndexes_BY_RELATIONSHIP_TYPE ( applicationId . type ) ) ;
return items ;
} , ( since ) = > "" + since . since ) ;
let closure_12 = 0 ;
let closure_13 = 0 ;
let closure_14 = 0 ;
let tmp3 = ( Store ) = > {
class GameRelationshipStore {
constructor ( ) {
self = this ;
tmp = GameRelationshipStore ( this , GameRelationshipStore ) ;
obj = closure_3 ( GameRelationshipStore ) ;
tmp2 = closure_2 ;
if ( closure_15 ( ) ) {
tmp6 = globalThis ;
_Reflect = Reflect ;
tmp7 = closure_3 ;
tmp8 = arguments ;
constructResult = Reflect . construct ( obj , arguments , closure_3 ( self ) . constructor ) ;
} else {
tmp3 = arguments ;
tmp4 = arguments ;
constructResult = obj ( . . . arguments ) ;
}
return tmp2 ( self , constructResult ) ;
}
}
let closure_0 = GameRelationshipStore ;
callback2 ( GameRelationshipStore , Store ) ;
let obj = {
key : "initialize" ,
value() {
this . waitFor ( closure_5 ) ;
}
} ;
const items = [ obj , , , , , , , , , , , ] ;
obj = {
key : "getPendingIncomingCount" ,
value() {
return closure_12 ;
}
} ;
items [ 1 ] = obj ;
obj = {
key : "getPendingOutgoingCount" ,
value() {
return closure_13 ;
}
} ;
items [ 2 ] = obj ;
items [ 3 ] = {
key : "getGameFriendCount" ,
value() {
return closure_14 ;
}
} ;
items [ 4 ] = {
key : "getGameFriendsForApplication" ,
value ( arg0 ) {
const values = closure_11 . values ( callback2 ( arg0 ) , true ) ;
return values . filter ( ( type ) = > type . type === constants . FRIEND ) ;
}
} ;
items [ 5 ] = {
key : "getGameRelationshipsForUser" ,
value ( arg0 ) {
return closure_11 . values ( callback3 ( arg0 ) , true ) ;
}
} ;
items [ 6 ] = {
key : "getGameRelationshipsForUserByType" ,
value ( arg0 , arg1 ) {
const GameRelationshipStore = arg1 ;
const gameRelationshipsForUser = this . getGameRelationshipsForUser ( arg0 ) ;
return gameRelationshipsForUser . filter ( ( type ) = > type . type === arg1 ) ;
}
} ;
items [ 7 ] = {
key : "getGameFriendsForUser" ,
value ( arg0 ) {
return this . getGameRelationshipsForUserByType ( arg0 , constants . FRIEND ) ;
}
} ;
items [ 8 ] = {
key : "getGameRelationshipCount" ,
value() {
return closure_11 . size ( ) ;
}
} ;
items [ 9 ] = {
key : "getGameRelationships" ,
value() {
return closure_11 ;
}
} ;
items [ 10 ] = {
key : "getGameRelationshipsByType" ,
value ( arg0 ) {
return closure_11 . values ( callback4 ( arg0 ) , true ) ;
}
} ;
items [ 11 ] = {
key : "getGameRelationshipsVersion" ,
value() {
return closure_11 . version ;
}
} ;
return callback ( GameRelationshipStore , items ) ;
} ( importDefault ( dependencyMap [ 8 ] ) . Store ) ;
tmp3 . displayName = "GameRelationshipStore" ;
tmp3 = new tmp3 ( importDefault ( dependencyMap [ 9 ] ) , {
CONNECTION_OPEN : function handleConnectionOpen ( gameRelationships ) {
secondaryIndexMap . clear ( ) ;
gameRelationships = gameRelationships . gameRelationships ;
const item = gameRelationships . forEach ( ( id ) = > {
callback ( { id : id.id , applicationId : id.application_id , type : id . type , since : id.since , dmAccessType : id.dm_access_type } ) ;
} ) ;
recountRelationshipTypes ( ) ;
} ,
GAME_RELATIONSHIP_ADD : function handleGameRelationshipAdd ( gameRelationship ) {
upsert ( gameRelationship . gameRelationship ) ;
recountRelationshipTypes ( ) ;
} ,
GAME_RELATIONSHIP_REMOVE : function handleGameRelationshipRemove ( userId ) {
remove ( userId . userId , userId . applicationId ) ;
recountRelationshipTypes ( ) ;
} ,
APPLICATIONS_FETCH_SUCCESS : function handleApplicationsFetchSuccess ( unknownApplicationIds ) {
let iter3 ;
unknownApplicationIds = unknownApplicationIds . unknownApplicationIds ;
if ( null != unknownApplicationIds ) {
const tmp14 = _createForOfIteratorHelperLoose ( unknownApplicationIds ) ;
const iter5 = tmp14 ( ) ;
let iter4 = iter5 ;
if ( ! iter5 . done ) {
do {
let value = iter4 . value ;
let tmp = closure_16 ;
let tmp2 = closure_11 ;
let tmp3 = closure_8 ;
let tmp4 = closure_16 ( closure_11 . values ( closure_8 ( value ) ) ) ;
let iter = tmp4 ( ) ;
if ( ! iter . done ) {
do {
value = iter . value ;
let tmp5 = closure_6 ;
let tmp6 = value . type !== closure_6 . PENDING_INCOMING ;
if ( tmp6 ) {
let tmp7 = closure_6 ;
tmp6 = value . type !== closure_6 . PENDING_OUTGOING ;
}
if ( ! tmp6 ) {
let tmp8 = closure_20 ;
let tmp9 = closure_20 ( value . id , value ) ;
}
let iter2 = tmp4 ( ) ;
iter = iter2 ;
let tmp10 = value ;
} while ( ! iter2 . done ) ;
}
iter3 = tmp14 ( ) ;
iter4 = iter3 ;
} while ( ! iter3 . done ) ;
}
recountRelationshipTypes ( ) ;
}
}
} ) ;
const result = arg1 ( dependencyMap [ 10 ] ) . fileFinishedImporting ( "modules/game_relationships/GameRelationshipStore.tsx" ) ;
export default tmp3 ;