decord/source/modules/soundboard/BaseSoundboardManager.tsx

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// Module ID: 13972
// Function ID: 13973
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// Name: _initialize
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// Dependencies: [1218, 4501, 4726, 709, 2]
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// Module 13972 (_initialize)
import dispatcherDefault from "dispatcher" /* 709 */;
import initializeDefault from "initialize" /* 4726 */;
import closure_2 from "fetchFingerprint" /* 1218 */;
import closure_3 from "_detectH265HardwareDecode" /* 4501 */;
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initializeDefault;
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class BaseSoundboardManager extends tmp2 {
constructor() {
applyArgumentsResult = HermesBuiltin.applyArguments(new.target, new.target);
closure_0 = applyArgumentsResult;
applyArgumentsResult._playSound = function _playSound() {
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};
applyArgumentsResult._stopAndClearSounds = function _stopAndClearSounds() {
};
applyArgumentsResult._handleToggleSelfDeafened = function _handleToggleSelfDeafened() {
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if (closure_1_3.isDeaf()) {
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applyArgumentsResult._stopAndClearSounds();
}
};
applyArgumentsResult._handleSoundboardSoundReceived = function _handleSoundboardSoundReceived(arg0) {
({ soundId, soundVolume, userId, channelId } = arg0);
if (null != soundId) {
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if (userId !== closure_1_2.getId()) {
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return applyArgumentsResult._playSound(soundId, soundVolume, userId, channelId);
}
}
};
applyArgumentsResult._handleSoundboardSoundPlayLocally = function _handleSoundboardSoundPlayLocally(sound) {
sound = sound.sound;
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return applyArgumentsResult._playSound(sound.soundId, sound.volume, closure_1_2.getId(), sound.channelId);
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};
applyArgumentsResult._handleVoiceChannelSelect = function _handleVoiceChannelSelect() {
applyArgumentsResult._stopAndClearSounds();
};
return applyArgumentsResult;
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}
}
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const prototype = BaseSoundboardManager.prototype;
prototype["_initialize"] = function _initialize() {
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const subscription = dispatcherDefault.subscribe("VOICE_CHANNEL_EFFECT_SEND", this._handleSoundboardSoundReceived);
const obj = dispatcherDefault;
const subscription1 = dispatcherDefault.subscribe("GUILD_SOUNDBOARD_SOUND_PLAY_LOCALLY", this._handleSoundboardSoundPlayLocally);
const obj2 = dispatcherDefault;
const subscription2 = dispatcherDefault.subscribe("VOICE_CHANNEL_SELECT", this._handleVoiceChannelSelect);
const obj3 = dispatcherDefault;
const subscription3 = dispatcherDefault.subscribe("AUDIO_TOGGLE_SELF_DEAF", this._handleToggleSelfDeafened);
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};
prototype["_terminate"] = function _terminate() {
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dispatcherDefault.unsubscribe("VOICE_CHANNEL_EFFECT_SEND", this._handleSoundboardSoundReceived);
const obj = dispatcherDefault;
dispatcherDefault.unsubscribe("GUILD_SOUNDBOARD_SOUND_PLAY_LOCALLY", this._handleSoundboardSoundPlayLocally);
const obj2 = dispatcherDefault;
dispatcherDefault.unsubscribe("VOICE_CHANNEL_SELECT", this._handleVoiceChannelSelect);
const obj3 = dispatcherDefault;
dispatcherDefault.unsubscribe("AUDIO_TOGGLE_SELF_DEAF", this._handleToggleSelfDeafened);
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};
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const result = require("set").fileFinishedImporting("modules/soundboard/BaseSoundboardManager.tsx");
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export default BaseSoundboardManager;