decord/source/modules/game_detection/calculateSteamReviewScoreDescription.tsx

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// Module ID: 9173
// Function ID: 9174
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// Name: calculateSteamReviewScoreDescription
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// Dependencies: [4516, 2]
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// Exports: calculateSteamReviewScoreDescription
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// Module 9173 (calculateSteamReviewScoreDescription)
import set from "set" /* 2 */;
import GameTheme from "GameTheme" /* 4516 */;
const result = set.fileFinishedImporting("modules/game_detection/calculateSteamReviewScoreDescription.tsx");
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export const calculateSteamReviewScoreDescription = function calculateSteamReviewScoreDescription(rating, ratingCount, isRecentRating) {
let num = 50;
let num2 = 50;
if (isRecentRating) {
num2 = 0;
}
let num3 = 500;
let num4 = 500;
if (isRecentRating) {
num4 = 100;
}
if (isRecentRating) {
num = 0;
}
if (isRecentRating) {
num3 = 100;
}
if (null != rating) {
if (null != ratingCount) {
if (ratingCount >= 10) {
if (rating >= 80) {
if (ratingCount < num2) {
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let VERY_POSITIVE = GameTheme.SteamReviewScoreDescription.POSITIVE;
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} else {
if (ratingCount >= num4) {
if (rating >= 95) {
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VERY_POSITIVE = GameTheme.SteamReviewScoreDescription.OVERWHELMINGLY_POSITIVE;
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}
}
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VERY_POSITIVE = GameTheme.SteamReviewScoreDescription.VERY_POSITIVE;
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}
} else if (rating >= 70) {
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let NO_USER_REVIEWS = GameTheme.SteamReviewScoreDescription.MOSTLY_POSITIVE;
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} else if (rating >= 40) {
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NO_USER_REVIEWS = GameTheme.SteamReviewScoreDescription.MIXED;
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} else if (rating >= 20) {
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NO_USER_REVIEWS = GameTheme.SteamReviewScoreDescription.MOSTLY_NEGATIVE;
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} else if (ratingCount < num) {
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NO_USER_REVIEWS = GameTheme.SteamReviewScoreDescription.NEGATIVE;
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} else if (ratingCount < num3) {
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NO_USER_REVIEWS = GameTheme.SteamReviewScoreDescription.VERY_NEGATIVE;
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} else {
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NO_USER_REVIEWS = GameTheme.SteamReviewScoreDescription.OVERWHELMINGLY_NEGATIVE;
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}
}
return NO_USER_REVIEWS;
}
}
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NO_USER_REVIEWS = GameTheme.SteamReviewScoreDescription.NO_USER_REVIEWS;
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};