Update index.ts

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OTKUSteyler 2026-09-12 10:36:20 +02:00 • committed by GitHub
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import patchErrorBoundary from "@core/debug/patches/patchErrorBoundary";
import initFixes from "@core/fixes";
import { initFetchI18nStrings } from "@core/i18n";
import initSettings from "@core/ui/settings";
import { initVendettaObject } from "@core/vendetta/api";
import { updateFonts } from "@lib/addons/fonts";
import { initThemes } from "@lib/addons/themes";
import { patchCommands } from "@lib/api/commands";
import { patchLogHook } from "@lib/api/debug";
import { injectFluxInterceptor } from "@lib/api/flux";
import { patchJsx } from "@lib/api/react/jsx";
import { logger } from "@lib/utils/logger";
import { patchSettings } from "@ui/settings";
import { InteractionManager } from "react-native";
import { getDebugInfo, initDebugger } from "@lib/api/debug";
import * as lib from "./lib";
import { timings } from "@lib/utils/timings";
import { awaitStorage, createMemoryBackend, createStorage, wrapSync } from "@core/vendetta/storage";
import { clearFolder, downloadFile, fileExists, removeFile, writeFile } from "@lib/api/native/fs";
import { safeFetch } from "@lib/utils";
type FontMap = Record<string, string>;
export type FontDefinition = {
spec: 1;
name: string;
description?: string;
main: FontMap;
source?: string
}
type FontStorage = Record<string, FontDefinition> & { __selected?: string; };
// Use a memory-backed storage for faster startup; persistence is still written back to disk
export const fonts = wrapSync(createStorage<FontStorage>(createMemoryBackend("BUNNY_FONTS", {})));
async function writeFont(font: FontDefinition | null) {
if (!font && font !== null) throw new Error("Arg font must be a valid object or null");
if (font) {
await writeFile("fonts.json", JSON.stringify(font));
} else {
await removeFile("fonts.json");
}
}
export function validateFont(font: FontDefinition) {
if (!font || typeof font !== "object") throw new Error("URL returned a null/non-object JSON");
if (typeof font.spec !== "number") throw new Error("Invalid font 'spec' number");
if (font.spec !== 1) throw new Error("Only fonts which follows spec:1 are supported");
const requiredFields = ["name", "main"] as const;
if (requiredFields.some(f => !font[f])) throw new Error(`Font is missing one of the fields: ${requiredFields}`);
if (font.name.startsWith("__")) throw new Error("Font names cannot start with __");
if (font.name in fonts) throw new Error(`There is already a font named '${font.name}' installed`);
}
export async function saveFont(data: string | FontDefinition, selected = false) {
let fontDefJson: FontDefinition;
if (typeof data === "string") {
try {
fontDefJson = await (await safeFetch(data)).json();
} catch (e) {
throw new Error(`Failed to fetch fonts at ${data}`, { cause: e });
}
} else {
fontDefJson = data;
}
validateFont(fontDefJson);
const errors = await Promise.allSettled(Object.entries(fontDefJson.main).map(async ([font, url]) => {
let ext = url.split(".").pop();
if (ext !== "ttf" && ext !== "otf") ext = "ttf";
const path = `downloads/fonts/${fontDefJson.name}/${font}.${ext}`;
if (!await fileExists(path)) await downloadFile(url, path);
})).then(it => it.map(it => it.status === 'fulfilled' ? undefined : it.reason));
if (errors.some(it => it)) throw errors
fonts[fontDefJson.name] = fontDefJson;
if (selected) writeFont(fonts[fontDefJson.name]);
return fontDefJson;
}
export async function updateFont(fontDef: FontDefinition) {
let fontDefCopy = { ...fontDef }
if (fontDefCopy.source) fontDefCopy = {
...await fetch(fontDefCopy.source).then(it => it.json()),
// Can't change these properties
name: fontDef.name,
source: fontDef.source
}
const selected = fonts.__selected === fontDef.name
await removeFont(fontDef.name)
await saveFont(fontDefCopy, selected)
}
export async function installFont(url: string, selected = false) {
const font = await saveFont(url);
if (selected) await selectFont(font.name);
}
export async function selectFont(name: string | null) {
if (name && !(name in fonts)) throw new Error("Selected font does not exist!");
if (name) {
fonts.__selected = name;
} else {
delete fonts.__selected;
}
await writeFont(name == null ? null : fonts[name]);
}
export async function removeFont(name: string) {
const selected = fonts.__selected === name;
if (selected) await selectFont(null);
delete fonts[name];
try {
await clearFolder(`downloads/fonts/${name}`);
} catch {
// ignore
}
}
export async function updateFonts() {
await awaitStorage(fonts);
Promise.allSettled(
Object.keys(fonts).map(
name => saveFont(fonts[name], fonts.__selected === name)
)
);
}
/**
* Start sequence split into critical (UI) and deferred (network/plugin) work.
* The goal is to get the UI ready quickly and run heavy tasks after interactions.
* @internal
*/
export default async () => {
// Wrap critical initializers as named functions so we can instrument each.
const criticalInitFns: Array<[string, () => Promise<any>]> = [
["initThemes", () => initThemes()],
["injectFluxInterceptor", () => injectFluxInterceptor()],
["patchSettings", () => patchSettings()],
["patchLogHook", () => patchLogHook()],
["patchCommands", () => patchCommands()],
["patchJsx", () => patchJsx()],
["patchErrorBoundary", () => patchErrorBoundary()],
["initVendettaObject", () => initVendettaObject()],
["initFetchI18nStrings", () => initFetchI18nStrings()],
["initSettings", () => initSettings()],
["initFixes", () => initFixes()],
["initDebugger", () => initDebugger()],
];
export async function initFonts() {
await awaitStorage(fonts);
// Run critical inits with timing instrumentation and collect unpatchers/cleanup handlers.
await Promise.all(
criticalInitFns.map(([name, fn]) =>
timings.measureAsync(`critical:${name}`, async () => fn()),
),
)
.then((u) => u.forEach((f) => f && lib.unload.push(f)))
.catch((e) => {
// Log but don't abort — critical inits failing should be visible in logs.
console.warn("Critical initialization error:", e);
});
const selectedName = fonts.__selected;
if (selectedName && selectedName in fonts) {
try {
await writeFont(fonts[selectedName]);
} catch (e) {
console.error("Failed to apply selected font on init", e);
}
}
// Expose the library object early so UI and other code can access window.bunny.
window.bunny = lib;
logger.log(
"ShiggyCord: UI-critical initialization complete — deferring plugin & network work",
);
// Deferred work: run after interactions to avoid blocking initial paint and navigation.
const runDeferred = async () => {
const { VdPluginManager } = await import("@core/vendetta/plugins");
const { initPlugins, updatePlugins } = await import("@lib/addons/plugins");
await Promise.all([
VdPluginManager.initPlugins()
.then((u) => u && lib.unload.push(u))
.catch((e) => logger.log("Vendetta init failed:", e)),
initPlugins()
.catch((e) => logger.log("initPlugins failed:", e)),
]);
updatePlugins()
.catch((e) => logger.log("updatePlugins failed:", e));
// Update fonts in background
updateFonts().catch((e) => logger.log("updateFonts failed:", e));
};
// Preferred: wait until interactions finish (animations / navigation).
try {
InteractionManager.runAfterInteractions(() => {
// small delay to ensure native lifecycle settled
setTimeout(runDeferred, 50);
});
} catch (e) {
// Fallback if InteractionManager isn't available for any reason.
setTimeout(runDeferred, 200);
}
// Final ready log for basic UI availability.
logger.log("ShiggyCord is ready.");
};
updateFonts().catch(e => console.error("Failed to update fonts", e));
}