GoonCord/src/entry.ts

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2023-04-05 20:54:14 +01:00
import { ClientInfoManager } from "@lib/native";
import { after } from "@lib/patcher";
2023-04-05 20:54:14 +01:00
// This logs in the native logging implementation, e.g. logcat
console.log("Hello from Vendetta!");
async function initBundle() {
try {
await import(".").then(i => i.default());
} catch (e: any) {
console.error(e?.stack ?? e?.toString());
alert([
"Failed to load Vendetta!\n",
`Build Number: ${ClientInfoManager.Build}`,
// @ts-expect-error, replaced in build script
`Vendetta: ${__vendettaVersion}`,
e?.stack ?? e?.toString(),
].join("\n"));
}
}
// Discord iOS 178.0 (43557) introduced some changes that caused our bundle to load too early, resulting in the app crashing.
// As a workaround, we hook into the factory function of the first module that loads after the bundle to init the bundle.
// This delays our bundle initialization to a certain point where window.modules is ready.
after("factory", Object.values(window.modules).find(m => m.factory), initBundle, true);