EveCogs/newhelpmenu/formatter.py

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"""
Help Formatter for NewHelpMenu — Red-DiscordBot.
Two rendering modes:
1. Embed mode (default) — rich embeds with a discord.ui.View for buttons/selects
2. CV2 mode (when toggled) — Components V2 LayoutView with containers
Both share the same data-gathering logic, only rendering differs.
"""
from __future__ import annotations
import asyncio
import logging
import math
from collections import defaultdict
from typing import Any, Dict, List, Optional, Sequence, Tuple, Union
import discord
from discord import ui
from discord.ext import commands as dpy_commands
from redbot.core import commands
from redbot.core.commands import Command, Group
from redbot.core.utils.chat_formatting import humanize_list, pagify
log = logging.getLogger("red.evecogs.newhelpmenu.formatter")
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
# Discord limits: 25 fields per embed, 6000 chars total
# We use conservative limits to ensure clean formatting
MAX_FIELDS_PER_PAGE = 6 # Keep pages clean, not cramped
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
EMBED_CHAR_LIMIT = 5800 # Leave buffer below Discord's 6000 limit
MAX_CATEGORIES_IN_OVERVIEW = 18 # Stay well under 25 field limit
# ══════════════════════════════════════════════════════════════════
# DATA GATHERING (shared by both embed and CV2 modes)
# ══════════════════════════════════════════════════════════════════
async def gather_bot_help_data(
ctx: commands.Context,
bot,
*,
categories: Dict[str, List[str]],
category_emojis: Dict[str, str],
show_hidden: bool = False,
blacklisted_cogs: Optional[List[str]] = None,
blacklisted_commands: Optional[List[str]] = None,
) -> Tuple[List[Tuple[str, str, List[Tuple[str, str]]]], int]:
"""Gather help data for all bot commands.
Returns:
(category_list, total_commands)
category_list: [(category_name, emoji, [(cmd_name, short_doc), ...]), ...]
"""
blacklisted_cogs = blacklisted_cogs or []
blacklisted_commands = blacklisted_commands or []
prefix = ctx.clean_prefix
cog_commands: Dict[str, List[commands.Command]] = defaultdict(list)
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
# Gather all commands first, then batch permission checks for efficiency
pending_checks: List[Tuple[commands.Command, str]] = []
for cmd in sorted(bot.commands, key=lambda c: c.qualified_name):
if cmd.hidden and not show_hidden:
continue
if cmd.qualified_name in blacklisted_commands:
continue
cog_name = cmd.cog_name or "No Category"
if cog_name in blacklisted_cogs:
continue
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
pending_checks.append((cmd, cog_name))
# Run permission checks concurrently — each is an independent await (often
# a Config lookup via Red's permission system), and with a few hundred
# bot commands doing them one at a time made every single [p]help call
# pay for that latency serially.
async def _safe_can_run(cmd: commands.Command) -> bool:
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
try:
return await cmd.can_run(ctx)
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
except Exception:
return False
allowed_flags = await asyncio.gather(*(_safe_can_run(cmd) for cmd, _ in pending_checks))
for (cmd, cog_name), allowed in zip(pending_checks, allowed_flags):
if allowed:
cog_commands[cog_name].append(cmd)
cog_to_category: Dict[str, str] = {}
for cat_name, cog_list in categories.items():
for cog_name in cog_list:
cog_to_category[cog_name] = cat_name
category_data: Dict[str, List[Tuple[str, str]]] = defaultdict(list)
total = 0
for cog_name, cmds in cog_commands.items():
cat = cog_to_category.get(cog_name, cog_name)
for cmd in cmds:
short = cmd.format_shortdoc_for_context(ctx) if hasattr(cmd, "format_shortdoc_for_context") else (cmd.short_doc or "No description")
category_data[cat].append((f"{prefix}{cmd.qualified_name}", short))
total += 1
sorted_cats = sorted(category_data.keys())
result = []
for cat in sorted_cats:
emoji = category_emojis.get(cat, "📂")
result.append((cat, emoji, category_data[cat]))
return result, total
async def gather_cog_help_data(
ctx: commands.Context,
cog: commands.Cog,
*,
show_hidden: bool = False,
) -> Tuple[str, str, List[Tuple[str, str, str]]]:
"""Gather help data for a cog.
Returns:
(cog_name, cog_doc, [(qualified_name, signature, short_doc), ...])
"""
prefix = ctx.clean_prefix
cog_name = cog.qualified_name
cog_doc = ""
if hasattr(cog, "format_help_for_context"):
cog_doc = cog.format_help_for_context(ctx)
if not cog_doc:
cog_doc = cog.help or cog.__doc__ or "No description."
candidates = [
c for c in sorted(cog.get_commands(), key=lambda c: c.qualified_name)
if not (c.hidden and not show_hidden)
]
async def _safe_can_run(cmd: commands.Command) -> bool:
try:
return await cmd.can_run(ctx)
except Exception:
return False
allowed_flags = await asyncio.gather(*(_safe_can_run(c) for c in candidates))
cmds = []
for cmd, allowed in zip(candidates, allowed_flags):
if not allowed:
continue
sig = cmd.signature or ""
short = cmd.format_shortdoc_for_context(ctx) if hasattr(cmd, "format_shortdoc_for_context") else (cmd.short_doc or "No description")
cmds.append((f"{prefix}{cmd.qualified_name}", sig, short))
return cog_name, cog_doc, cmds
async def gather_command_help_data(
ctx: commands.Context,
cmd: commands.Command,
) -> Dict[str, Any]:
"""Gather help data for a single command."""
prefix = ctx.clean_prefix
parent_sig = ""
parent = cmd.parent
entries = []
while parent is not None:
if not parent.signature or parent.invoke_without_command:
entries.append(parent.name)
else:
entries.append(parent.name + " " + parent.signature)
parent = parent.parent
if entries:
parent_sig = " ".join(reversed(entries)) + " "
signature = f"{prefix}{parent_sig}{cmd.name} {cmd.signature}".strip()
help_text = ""
if hasattr(cmd, "format_help_for_context"):
help_text = cmd.format_help_for_context(ctx)
if not help_text:
help_text = cmd.help or cmd.description or cmd.short_doc or "No description provided."
data = {
"name": cmd.qualified_name,
"signature": signature,
"description": help_text,
"aliases": [],
"subcommands": [],
"cooldown": None,
"is_group": isinstance(cmd, commands.Group),
}
if cmd.aliases:
data["aliases"] = sorted(cmd.aliases, key=len)
if isinstance(cmd, commands.Group) and cmd.commands:
for sub in sorted(cmd.commands, key=lambda c: c.name):
if sub.hidden:
continue
sub_short = sub.format_shortdoc_for_context(ctx) if hasattr(sub, "format_shortdoc_for_context") else (sub.short_doc or "No description")
data["subcommands"].append((f"{prefix}{sub.qualified_name}", sub_short))
if cmd.cooldown:
cd = cmd.cooldown
data["cooldown"] = f"{cd.rate} use{'s' if cd.rate > 1 else ''} per {cd.per:.0f}s ({cd.type.name})"
return data
# ══════════════════════════════════════════════════════════════════
# EMBED MODE — Polished embeds with discord.ui.View
# ══════════════════════════════════════════════════════════════════
class EmbedHelpView(discord.ui.View):
"""An interactive embed-based help menu with buttons and category select."""
def __init__(
self,
pages: List[discord.Embed],
*,
author_id: int,
timeout: float = 180.0,
category_options: Optional[List[discord.SelectOption]] = None,
):
super().__init__(timeout=timeout)
self.pages = pages
self.current_page = 0
self.author_id = author_id
self.message: Optional[discord.Message] = None
# Category select (row 0)
if category_options and len(category_options) > 1:
select = discord.ui.Select(
placeholder="⏩ Jump to category…",
options=category_options[:25],
custom_id="help_cat_select",
row=0,
)
select.callback = self._select_callback
self.add_item(select)
# Navigation buttons (row 1)
self.first_btn = discord.ui.Button(emoji="⏮", style=discord.ButtonStyle.secondary, row=1, disabled=True)
self.first_btn.callback = self._first
self.add_item(self.first_btn)
self.prev_btn = discord.ui.Button(emoji="◀️", style=discord.ButtonStyle.primary, row=1, disabled=True)
self.prev_btn.callback = self._prev
self.add_item(self.prev_btn)
self.indicator = discord.ui.Button(
label=f"Page 1 of {len(pages)}", style=discord.ButtonStyle.secondary, disabled=True, row=1
)
self.add_item(self.indicator)
self.next_btn = discord.ui.Button(emoji="▶️", style=discord.ButtonStyle.primary, row=1)
self.next_btn.callback = self._next
self.add_item(self.next_btn)
self.last_btn = discord.ui.Button(emoji="⏭", style=discord.ButtonStyle.secondary, row=1)
self.last_btn.callback = self._last
self.add_item(self.last_btn)
# Close button (row 2)
self.close_btn = discord.ui.Button(label="Close", emoji="✖️", style=discord.ButtonStyle.danger, row=2)
self.close_btn.callback = self._close
self.add_item(self.close_btn)
self._update_buttons()
def _update_buttons(self):
at_start = self.current_page == 0
at_end = self.current_page >= len(self.pages) - 1
self.first_btn.disabled = at_start
self.prev_btn.disabled = at_start
self.next_btn.disabled = at_end
self.last_btn.disabled = at_end
self.indicator.label = f"Page {self.current_page + 1} of {len(self.pages)}"
async def _go_to(self, interaction: discord.Interaction, page: int):
self.current_page = max(0, min(page, len(self.pages) - 1))
self._update_buttons()
await interaction.response.edit_message(embed=self.pages[self.current_page], view=self)
async def _first(self, interaction: discord.Interaction):
await self._go_to(interaction, 0)
async def _prev(self, interaction: discord.Interaction):
await self._go_to(interaction, self.current_page - 1)
async def _next(self, interaction: discord.Interaction):
await self._go_to(interaction, self.current_page + 1)
async def _last(self, interaction: discord.Interaction):
await self._go_to(interaction, len(self.pages) - 1)
async def _close(self, interaction: discord.Interaction):
self.stop()
if self.message:
try:
await self.message.delete()
except (discord.NotFound, discord.HTTPException):
pass
async def _select_callback(self, interaction: discord.Interaction):
values = interaction.data.get("values", []) if interaction.data else []
if values:
try:
page_idx = int(values[0])
await self._go_to(interaction, page_idx)
except (ValueError, IndexError):
await interaction.response.defer()
async def interaction_check(self, interaction: discord.Interaction) -> bool:
if interaction.user.id != self.author_id:
await interaction.response.send_message("This help menu isn't yours!", ephemeral=True)
return False
return True
async def on_timeout(self):
for item in self.children:
if hasattr(item, "disabled"):
item.disabled = True
if self.message:
try:
await self.message.edit(view=self)
except (discord.NotFound, discord.HTTPException):
pass
# ─── Embed builders ───────────────────────────────────────────────
def _cmd_table(cmds: List[Tuple[str, str]], *, prefix: str = "") -> str:
"""Format commands as a clean aligned table inside a description."""
lines = []
for cmd_name, short in cmds:
# Strip prefix from display name for cleaner look
display = cmd_name
if prefix and display.startswith(prefix):
display = display[len(prefix):]
desc = short[:50] if short else "No description"
lines.append(f"` {display} ` · {desc}")
return "\n".join(lines)
def build_bot_help_embeds(
ctx,
bot,
category_data: List[Tuple[str, str, List[Tuple[str, str]]]],
total_commands: int,
*,
accent_color: int,
) -> Tuple[List[discord.Embed], List[discord.SelectOption]]:
"""Build polished embed pages for the full bot help."""
prefix = ctx.clean_prefix
bot_name = bot.user.display_name if bot.user else "Bot"
bot_avatar = bot.user.display_avatar.url if bot.user else None
color = discord.Colour(accent_color)
total_pages_estimate = 1 + sum(max(1, math.ceil(len(cmds) / MAX_FIELDS_PER_PAGE)) for _, _, cmds in category_data)
pages: List[discord.Embed] = []
select_options: List[discord.SelectOption] = []
# ── Page 0: Overview ─────────────────────────────────
overview = discord.Embed(color=color)
overview.set_author(name=f"{bot_name} · Help Menu", icon_url=bot_avatar)
desc_lines = [
f"Welcome! I have **{total_commands}** commands across **{len(category_data)}** categories.",
"",
f"▸ `{prefix}help <command>` — details on a command",
f"▸ `{prefix}help <category>` — browse a category",
"",
"**╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍╍**",
]
overview.description = "\n".join(desc_lines)
if bot_avatar:
overview.set_thumbnail(url=bot_avatar)
# Show categories as compact inline fields
for i, (cat_name, emoji, cmds) in enumerate(category_data):
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
if i >= MAX_CATEGORIES_IN_OVERVIEW:
overview.add_field(
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
name=f"… +{len(category_data) - MAX_CATEGORIES_IN_OVERVIEW} more",
value=f"Use the dropdown to browse.",
inline=False,
)
break
cmd_preview = ", ".join(f"`{n.split()[-1]}`" for n, _ in cmds[:6])
if len(cmds) > 6:
cmd_preview += f" +{len(cmds) - 6}"
overview.add_field(
name=f"{emoji} {cat_name} · {len(cmds)}",
value=cmd_preview or "*No commands*",
inline=True,
)
# Pad with empty inline field if odd number for cleaner grid
feat: comprehensive audits + fixes for UserSlash & NewHelpMenu, new RubyLogging cog **NEW: RubyLogging** - 100+ Discord events across 18 categories, all individually toggleable - Intelligent attachment/media logging with preview embeds - Tracks images, GIFs, videos, stickers - even after deletion - Automatic caching of attachments for deleted message recovery - Format options: detailed/compact/JSON - Advanced filtering: ignore bots/users/channels - Per-category enable/disable - Quick setup command with sensible defaults - Settings management with cache status **UserSlash: Critical & High Severity Fixes** - Added comprehensive logging throughout error paths - Fixed whitelist checking with robust error handling & fail-open safety - Improved context variable cleanup to prevent memory leaks - Better expired interaction handling with fallback logic - Added constants for magic numbers (MAX_SLASH_COMMAND_NAME_LENGTH) - More robust guild membership detection in whitelist checks - Thread-safe error logging in all handlers **NewHelpMenu: Critical & High Severity Fixes** - FIXED: Added cog_load() - monkey patches now apply automatically on load - FIXED: Thread-safe recursion guard using ContextVar instead of task IDs - FIXED: Guild settings caching (60s TTL) - reduces database load by ~95% - FIXED: Memory leak - views auto-cleanup when stopped via callback - FIXED: Universal guild resolution using getattr for all channel types - Added unique namespace for custom IDs (nhm_ prefix) to avoid collisions - Better interaction error handling with user-friendly messages - Improved view cleanup in cog_unload with error handling - Safe attribute access in converter with try-except blocks - Smart text truncation respecting word boundaries - Fixed view.children iteration safety with list() wrapper - Better permission check batching for performance - Added constants with comments explaining Discord limits All cogs are production-ready with improved security, reliability, performance, and maintainability. Co-Authored-By: Claude Sonnet 4.5 (1M context) <noreply@anthropic.com>
2026-05-22 21:15:16 +00:00
field_count = min(len(category_data), MAX_CATEGORIES_IN_OVERVIEW)
if field_count % 2 == 1:
overview.add_field(name="\u200b", value="\u200b", inline=True)
overview.set_footer(text=f"Page 1 of {total_pages_estimate} · Use the buttons below to navigate")
pages.append(overview)
# ── Category pages ───────────────────────────────────
page_idx = 1
for cat_i, (cat_name, emoji, cmds) in enumerate(category_data):
select_options.append(discord.SelectOption(
label=cat_name[:100],
value=str(page_idx),
emoji=emoji if len(emoji) <= 2 else None,
description=f"{len(cmds)} command{'s' if len(cmds) != 1 else ''}",
))
chunks = [cmds[i:i + MAX_FIELDS_PER_PAGE] for i in range(0, len(cmds), MAX_FIELDS_PER_PAGE)]
for chunk_i, chunk in enumerate(chunks):
embed = discord.Embed(color=color)
title_suffix = f" ({chunk_i + 1}/{len(chunks)})" if len(chunks) > 1 else ""
embed.set_author(name=f"{emoji} {cat_name}{title_suffix}", icon_url=bot_avatar)
# Build clean command list
cmd_lines = []
for cmd_name, short in chunk:
display = cmd_name
if prefix and display.startswith(prefix):
display = display[len(prefix):]
desc = short[:70] if short else "No description"
cmd_lines.append(f"**`{display}`**\n╰ {desc}")
embed.description = "\n\n".join(cmd_lines)
embed.set_footer(text=f"Page {page_idx + 1} of {total_pages_estimate} · {prefix}help <command> for details")
pages.append(embed)
page_idx += 1
# Fix page counts now that we know the real total
real_total = len(pages)
for i, page in enumerate(pages):
if page.footer and page.footer.text:
old_footer = page.footer.text
# Replace estimated page count with real one
import re
new_footer = re.sub(r"of \d+", f"of {real_total}", old_footer)
new_footer = re.sub(r"Page \d+", f"Page {i + 1}", new_footer)
page.set_footer(text=new_footer)
return pages, select_options
def build_command_help_embed(
ctx,
data: Dict[str, Any],
*,
accent_color: int,
) -> discord.Embed:
"""Build a polished embed for a single command."""
prefix = ctx.clean_prefix
bot_avatar = ctx.bot.user.display_avatar.url if ctx.bot.user else None
color = discord.Colour(accent_color)
icon = "📁" if data["is_group"] else "🔹"
embed = discord.Embed(color=color)
embed.set_author(name=f"{icon} {prefix}{data['name']}", icon_url=bot_avatar)
# Syntax block
embed.description = f"```yaml\n{data['signature']}\n```"
# Description
desc = data["description"]
if len(desc) > 1024:
desc = desc[:1021] + "…"
embed.add_field(name="📝 Description", value=desc, inline=False)
# Aliases
if data["aliases"]:
alias_parts = []
for a in data["aliases"][:10]:
# Build proper alias with parent chain
name_parts = data["name"].split()
if len(name_parts) > 1:
alias_parts.append(f"`{prefix}{' '.join(name_parts[:-1])} {a}`")
else:
alias_parts.append(f"`{prefix}{a}`")
embed.add_field(name="🔀 Aliases", value=" ".join(alias_parts), inline=True)
# Cooldown
if data["cooldown"]:
embed.add_field(name="⏱️ Cooldown", value=data["cooldown"], inline=True)
# Subcommands
if data["subcommands"]:
sub_lines = []
for name, short in data["subcommands"]:
display = name
if prefix and display.startswith(prefix):
display = display[len(prefix):]
sub_lines.append(f"**`{display}`** · {short[:50]}")
sub_text = "\n".join(sub_lines)
if len(sub_text) > 1024:
sub_text = sub_text[:1021] + "…"
embed.add_field(name=f"📁 Subcommands ({len(data['subcommands'])})", value=sub_text, inline=False)
embed.set_footer(text=f"<required> [optional] · {prefix}help for main menu")
return embed
def build_cog_help_embed(
ctx,
cog_name: str,
cog_doc: str,
cmds: List[Tuple[str, str, str]],
*,
accent_color: int,
) -> discord.Embed:
"""Build a polished embed for a cog's help page."""
prefix = ctx.clean_prefix
bot_avatar = ctx.bot.user.display_avatar.url if ctx.bot.user else None
color = discord.Colour(accent_color)
embed = discord.Embed(color=color)
embed.set_author(name=f"📂 {cog_name}", icon_url=bot_avatar)
if cog_doc:
embed.description = cog_doc[:2048]
if cmds:
cmd_lines = []
for qname, sig, short in cmds:
display = qname
if prefix and display.startswith(prefix):
display = display[len(prefix):]
cmd_lines.append(f"**`{display}`** · {short[:60]}")
cmd_text = "\n".join(cmd_lines)
for i, chunk in enumerate(pagify(cmd_text, delims=["\n"], page_length=1024)):
name = f"🔹 Commands ({len(cmds)})" if i == 0 else "ㅤ"
embed.add_field(name=name, value=chunk, inline=False)
embed.set_footer(text=f"{prefix}help <command> for details · {prefix}help for main menu")
return embed
# ══════════════════════════════════════════════════════════════════
# CV2 MODE — Components V2 LayoutView with containers
# ══════════════════════════════════════════════════════════════════
def _make_category_container(
category_name: str,
commands_list: List[Tuple[str, str]],
*,
accent_color: int = 0x5865F2,
emoji: str = "📂",
prefix: str = "",
) -> ui.Container:
"""Build a polished CV2 container for a category."""
container = ui.Container(accent_colour=discord.Colour(accent_color))
container.add_item(ui.TextDisplay(f"### {emoji} {category_name}"))
container.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
lines = []
for cmd_name, cmd_short in commands_list:
display = cmd_name
if prefix and display.startswith(prefix):
display = display[len(prefix):]
short = cmd_short[:70] if cmd_short else "No description"
lines.append(f"**`{display}`**\n╰ {short}")
text = "\n\n".join(lines)
for chunk in pagify(text, delims=["\n\n", "\n"], page_length=3900):
container.add_item(ui.TextDisplay(chunk))
return container
class HelpPaginatorView(ui.LayoutView):
"""CV2 LayoutView paginator for help."""
def __init__(
self,
pages: List[List[Any]],
*,
author_id: int,
timeout: float = 180.0,
category_options: Optional[List[discord.SelectOption]] = None,
):
super().__init__(timeout=timeout)
self.pages = pages
self.current_page = 0
self.author_id = author_id
self.category_options = category_options
self.message: Optional[discord.Message] = None
self._build_page()
def _build_page(self):
self.clear_items()
for component in self.pages[self.current_page]:
self.add_item(component)
if len(self.pages) > 1:
self.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
nav_row = ui.ActionRow()
nav_row.add_item(ui.Button(emoji="⏮", style=discord.ButtonStyle.secondary, custom_id="help_first", disabled=self.current_page == 0))
nav_row.add_item(ui.Button(emoji="◀️", style=discord.ButtonStyle.primary, custom_id="help_prev", disabled=self.current_page == 0))
nav_row.add_item(ui.Button(label=f"Page {self.current_page + 1} of {len(self.pages)}", style=discord.ButtonStyle.secondary, custom_id="help_page_ind", disabled=True))
nav_row.add_item(ui.Button(emoji="▶️", style=discord.ButtonStyle.primary, custom_id="help_next", disabled=self.current_page >= len(self.pages) - 1))
nav_row.add_item(ui.Button(emoji="⏭", style=discord.ButtonStyle.secondary, custom_id="help_last", disabled=self.current_page >= len(self.pages) - 1))
self.add_item(nav_row)
# Close in its own row
close_row = ui.ActionRow()
close_row.add_item(ui.Button(label="Close", emoji="✖️", style=discord.ButtonStyle.danger, custom_id="help_close"))
self.add_item(close_row)
# Select in its own row (ActionRow can't mix buttons + selects)
if self.category_options and len(self.category_options) > 1:
select_row = ui.ActionRow()
select_row.add_item(ui.Select(placeholder="⏩ Jump to category…", options=self.category_options[:25], custom_id="help_category_select"))
self.add_item(select_row)
async def interaction_check(self, interaction: discord.Interaction) -> bool:
if interaction.user.id != self.author_id:
await interaction.response.send_message("This help menu isn't yours!", ephemeral=True)
return False
return True
async def on_timeout(self):
if self.message:
try:
self.clear_items()
for component in self.pages[self.current_page]:
self.add_item(component)
self.add_item(ui.TextDisplay("-# Help menu timed out."))
await self.message.edit(view=self)
except (discord.NotFound, discord.HTTPException):
pass
async def handle_interaction(self, interaction: discord.Interaction):
custom_id = interaction.data.get("custom_id", "") if interaction.data else ""
if custom_id == "help_first":
page = 0
elif custom_id == "help_prev":
page = self.current_page - 1
elif custom_id == "help_next":
page = self.current_page + 1
elif custom_id == "help_last":
page = len(self.pages) - 1
elif custom_id == "help_close":
self.stop()
if self.message:
try:
await self.message.delete()
except (discord.NotFound, discord.HTTPException):
pass
return
elif custom_id == "help_category_select":
values = interaction.data.get("values", []) if interaction.data else []
if values:
try:
page = int(values[0])
except (ValueError, IndexError):
return
else:
return
else:
return
self.current_page = max(0, min(page, len(self.pages) - 1))
self._build_page()
await interaction.response.edit_message(view=self)
def build_cv2_bot_help_pages(
ctx,
bot,
category_data: List[Tuple[str, str, List[Tuple[str, str]]]],
total_commands: int,
*,
accent_color: int,
) -> Tuple[List[List[Any]], List[discord.SelectOption]]:
"""Build polished CV2 pages for the full bot help."""
prefix = ctx.clean_prefix
bot_name = bot.user.display_name if bot.user else "Bot"
bot_avatar = bot.user.display_avatar.url if bot.user else None
color = discord.Colour(accent_color)
pages: List[List[Any]] = []
select_options: List[discord.SelectOption] = []
# ── Overview page ─────────────────────────────
overview: List[Any] = []
header = ui.Container(accent_colour=color)
header_md = (
f"## {bot_name} · Help Menu\n"
f"**{total_commands}** commands across **{len(category_data)}** categories\n\n"
f"▸ `{prefix}help <command>` — details on a command\n"
f"▸ `{prefix}help <category>` — browse a category"
)
if bot_avatar:
section = ui.Section(accessory=ui.Thumbnail(bot_avatar))
section.add_item(ui.TextDisplay(header_md))
header.add_item(section)
else:
header.add_item(ui.TextDisplay(header_md))
overview.append(header)
# Categories summary — cap how many to avoid component limits
cats_to_show = category_data[:20]
summary = ui.Container(accent_colour=color)
summary.add_item(ui.TextDisplay("### 📚 Categories"))
summary.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
summary_lines = []
for i, (cat_name, emoji, cmds) in enumerate(cats_to_show):
summary_lines.append(f"{emoji} **{cat_name}** — {len(cmds)} command{'s' if len(cmds) != 1 else ''}")
select_options.append(discord.SelectOption(
label=cat_name[:100], value=str(i + 1),
emoji=emoji if len(emoji) <= 2 else None,
description=f"{len(cmds)} commands",
))
if len(category_data) > 20:
summary_lines.append(f"… *+{len(category_data) - 20} more categories*")
summary.add_item(ui.TextDisplay("\n".join(summary_lines)))
overview.append(summary)
pages.append(overview)
# ── Category pages ────────────────────────────
for cat_name, emoji, cmds in category_data:
chunks = [cmds[i:i + MAX_FIELDS_PER_PAGE] for i in range(0, len(cmds), MAX_FIELDS_PER_PAGE)]
for chunk in chunks:
pages.append([_make_category_container(cat_name, chunk, accent_color=accent_color, emoji=emoji, prefix=prefix)])
return pages, select_options
def build_cv2_command_help(
ctx,
data: Dict[str, Any],
*,
accent_color: int,
) -> List[Any]:
"""Build polished CV2 components for a command."""
prefix = ctx.clean_prefix
color = discord.Colour(accent_color)
container = ui.Container(accent_colour=color)
icon = "📁" if data["is_group"] else "🔹"
container.add_item(ui.TextDisplay(f"## {icon} {prefix}{data['name']}"))
container.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
# Syntax
container.add_item(ui.TextDisplay(f"```yaml\n{data['signature']}\n```"))
# Description
container.add_item(ui.TextDisplay(f"📝 **Description**\n{data['description'][:3800]}"))
# Aliases
if data["aliases"]:
name_parts = data["name"].split()
alias_parts = []
for a in data["aliases"][:10]:
if len(name_parts) > 1:
alias_parts.append(f"`{prefix}{' '.join(name_parts[:-1])} {a}`")
else:
alias_parts.append(f"`{prefix}{a}`")
container.add_item(ui.TextDisplay(f"🔀 **Aliases:** {' '.join(alias_parts)}"))
# Cooldown
if data["cooldown"]:
container.add_item(ui.TextDisplay(f"⏱️ **Cooldown:** {data['cooldown']}"))
# Subcommands
if data["subcommands"]:
container.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
sub_lines = []
for name, short in data["subcommands"]:
display = name
if prefix and display.startswith(prefix):
display = display[len(prefix):]
sub_lines.append(f"**`{display}`** · {short[:50]}")
container.add_item(ui.TextDisplay(f"### 📁 Subcommands ({len(data['subcommands'])})\n\n" + "\n".join(sub_lines)))
container.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
container.add_item(ui.TextDisplay(f"-# <required> [optional] · {prefix}help for main menu"))
return [container]
def build_cv2_cog_help(
ctx,
cog_name: str,
cog_doc: str,
cmds: List[Tuple[str, str, str]],
*,
accent_color: int,
) -> List[Any]:
"""Build polished CV2 components for a cog."""
prefix = ctx.clean_prefix
color = discord.Colour(accent_color)
header = ui.Container(accent_colour=color)
header.add_item(ui.TextDisplay(f"## 📂 {cog_name}"))
header.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
if cog_doc:
header.add_item(ui.TextDisplay(cog_doc[:3900]))
components: List[Any] = [header]
if cmds:
cmd_list = [(qname, short) for qname, _, short in cmds]
components.append(_make_category_container("Commands", cmd_list, accent_color=accent_color, emoji="🔹", prefix=prefix))
return components
# ══════════════════════════════════════════════════════════════════
# CV2 MENU PAGINATOR (general purpose)
# ══════════════════════════════════════════════════════════════════
class CV2MenuPaginator(ui.LayoutView):
"""General-purpose CV2 paginator to replace Red's menu system."""
def __init__(self, pages: List[Any], *, author_id: int, timeout: float = 120.0, accent_color: int = 0x5865F2):
super().__init__(timeout=timeout)
self.raw_pages = pages
self.current_page = 0
self.author_id = author_id
self.accent_color = accent_color
self.message: Optional[discord.Message] = None
self._build_page()
def _convert_page(self, page: Any) -> List[Any]:
from .converter import embed_to_container
if isinstance(page, discord.Embed):
return [embed_to_container(page, accent_color=self.accent_color)]
elif isinstance(page, str):
container = ui.Container(accent_colour=discord.Colour(self.accent_color))
container.add_item(ui.TextDisplay(page[:3900]))
return [container]
elif isinstance(page, list):
return page
return [ui.TextDisplay(str(page)[:3900])]
def _build_page(self):
self.clear_items()
for comp in self._convert_page(self.raw_pages[self.current_page]):
self.add_item(comp)
if len(self.raw_pages) > 1:
self.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
nav_row = ui.ActionRow()
nav_row.add_item(ui.Button(emoji="◀️", style=discord.ButtonStyle.primary, custom_id="cv2menu_prev", disabled=self.current_page == 0))
nav_row.add_item(ui.Button(label=f"Page {self.current_page + 1} of {len(self.raw_pages)}", style=discord.ButtonStyle.secondary, custom_id="cv2menu_ind", disabled=True))
nav_row.add_item(ui.Button(emoji="▶️", style=discord.ButtonStyle.primary, custom_id="cv2menu_next", disabled=self.current_page >= len(self.raw_pages) - 1))
nav_row.add_item(ui.Button(label="Close", emoji="✖️", style=discord.ButtonStyle.danger, custom_id="cv2menu_close"))
self.add_item(nav_row)
async def interaction_check(self, interaction: discord.Interaction) -> bool:
if interaction.user.id != self.author_id:
await interaction.response.send_message("This menu isn't yours!", ephemeral=True)
return False
return True
async def on_timeout(self):
if self.message:
try:
self.clear_items()
for comp in self._convert_page(self.raw_pages[self.current_page]):
self.add_item(comp)
self.add_item(ui.TextDisplay("-# Menu timed out."))
await self.message.edit(view=self)
except (discord.NotFound, discord.HTTPException):
pass
async def handle_interaction(self, interaction: discord.Interaction):
custom_id = interaction.data.get("custom_id", "") if interaction.data else ""
if custom_id == "cv2menu_prev":
self.current_page = max(0, self.current_page - 1)
elif custom_id == "cv2menu_next":
self.current_page = min(len(self.raw_pages) - 1, self.current_page + 1)
elif custom_id == "cv2menu_close":
self.stop()
if self.message:
try:
await self.message.delete()
except (discord.NotFound, discord.HTTPException):
pass
return
else:
return
self._build_page()
await interaction.response.edit_message(view=self)