140 lines
4.5 KiB
TypeScript
140 lines
4.5 KiB
TypeScript
/*
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* Vencord, a Discord client mod
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* Copyright (c) 2024 Vendicated and contributors
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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import "./styles.css";
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import { playAudio } from "@api/AudioPlayer";
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import { NavContextMenuPatchCallback } from "@api/ContextMenu";
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import { definePluginSettings } from "@api/Settings";
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import { Button } from "@components/Button";
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import { Devs } from "@utils/constants";
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import { classNameFactory } from "@utils/css";
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import definePlugin, { OptionType } from "@utils/types";
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import { findComponentByCodeLazy } from "@webpack";
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import { Constants, GuildStore, IconUtils, MediaEngineStore, Menu, RestAPI, SearchableSelect, SelectedChannelStore, showToast,TextInput } from "@webpack/common";
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const cl = classNameFactory("vc-exitsounds-");
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const PlayIcon = findComponentByCodeLazy("4.96v14.08c0");
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function GuildSelector() {
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const { soundGuildId } = settings.use(["soundGuildId"]);
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const options = Object.values(GuildStore.getGuilds()).map(g => ({
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value: g.id,
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label: g.name
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}));
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return (
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<SearchableSelect
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options={options}
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value={options.find(o => o.value === soundGuildId)?.value}
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placeholder="Select a server..."
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maxVisibleItems={6}
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closeOnSelect={true}
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onChange={v => settings.store.soundGuildId = v}
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renderOptionPrefix={o => {
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const guild = GuildStore.getGuild(o?.value);
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if (!guild?.icon) return null;
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return (
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<img
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className={cl("guild-icon")}
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src={IconUtils.getGuildIconURL({ id: guild.id, icon: guild.icon, size: 32 })!}
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/>
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);
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}}
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/>
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);
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}
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function SoundIdInput() {
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const { soundId } = settings.use(["soundId"]);
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return (
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<div className={cl("input-row")}>
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<div className={cl("input-wrapper")}>
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<TextInput
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value={soundId}
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onChange={v => settings.store.soundId = v}
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placeholder="Enter sound ID..."
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/>
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</div>
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<Button
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onClick={() => playAudio(`https://${window.GLOBAL_ENV.CDN_HOST}/soundboard-sounds/${soundId}`, { volume: 50 })}
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disabled={!soundId}
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>
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<PlayIcon color="currentColor" />
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</Button>
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</div>
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);
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}
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const settings = definePluginSettings({
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soundGuildId: {
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type: OptionType.COMPONENT,
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description: "Select the server containing the sound.",
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component: GuildSelector
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},
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soundId: {
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type: OptionType.COMPONENT,
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description: "Enter the ID of the sound you want to play.",
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component: SoundIdInput
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}
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});
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const SoundButtonContext: NavContextMenuPatchCallback = (children, { sound }: { sound: { soundId: string; guildId: string; }; }) => {
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children.splice(1, 0,
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<Menu.MenuGroup>
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<Menu.MenuItem
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id="set-global-exit-sound"
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label="Set as global exit sound"
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action={() => {
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settings.store.soundGuildId = sound.guildId;
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settings.store.soundId = sound.soundId;
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}}
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/>
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</Menu.MenuGroup>
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);
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};
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export default definePlugin({
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name: "ExitSounds",
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description: "Play soundboard sounds when you disconnect from voice.",
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tags: ["Fun", "Voice"],
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authors: [Devs.prism],
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dependencies: ["AudioPlayerAPI"],
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settings,
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contextMenus: {
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"sound-button-context": SoundButtonContext
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},
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patches: [
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{
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find: 'type:"VOICE_CHANNEL_SHOW_FEEDBACK"',
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replacement: {
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match: /disconnect\(\)\{/,
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replace: "async $& await $self.onDisconnect();"
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}
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}
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],
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async onDisconnect() {
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const { soundGuildId, soundId } = settings.store;
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if (!soundGuildId || !soundId || MediaEngineStore.isDeaf()) return;
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const voiceId = SelectedChannelStore.getVoiceChannelId();
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if (!voiceId) return;
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try {
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await RestAPI.post({
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url: Constants.Endpoints.SEND_SOUNDBOARD_SOUND(voiceId),
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body: {
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sound_id: soundId,
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source_guild_id: soundGuildId
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}
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});
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} catch {
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showToast("Oops! Something went wrong.", "failure");
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}
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}
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});
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