Equicord/src/plugins/autoDndWhilePlaying.discordDesktop/index.ts
M 7911dd9a13
fix(i18n): add missing en-US translations (#777)
* New translations equicord.json (Afrikaans)

* New translations equicord.json (Arabic)

* New translations equicord.json (Portuguese, Brazilian)

* New translations vencord.json (Portuguese, Brazilian)

* New translations api.json (Czech)

* New translations api.json (Danish)

* New translations translation.json (Danish)

* New translations equicord.json (Czech)

* New translations equicord.json (Portuguese, Brazilian)

* New translations api.json (Arabic)

* New translations translation.json (Czech)

* New translations equicord.json (Spanish)

* New translations equicord.json (Arabic)

* New translations equicord.json (Czech)

* New translations equicord.json (Portuguese, Brazilian)

* fix(i18n): add missing en-US translations

---------

Co-authored-by: thororen <78185467+thororen1234@users.noreply.github.com>
Co-authored-by: Mishal <91066601+mishalhossin@users.noreply.github.com>
2026-02-15 14:00:26 -05:00

71 lines
2.3 KiB
TypeScript

/*
* Vencord, a Discord client mod
* Copyright (c) 2024 Vendicated and contributors
* SPDX-License-Identifier: GPL-3.0-or-later
*/
import { definePluginSettings, migratePluginSettings } from "@api/Settings";
import { getUserSettingLazy } from "@api/UserSettings";
import { Devs } from "@utils/constants";
import { t } from "@utils/translation";
import definePlugin, { OptionType } from "@utils/types";
let savedStatus: string | null;
const StatusSettings = getUserSettingLazy<string>("status", "status")!;
const settings = definePluginSettings({
statusToSet: {
type: OptionType.SELECT,
description: t("autoDndWhilePlaying.settings.statusToSet"),
options: [
{
label: t("autoDndWhilePlaying.statusOptions.online"),
value: "online",
},
{
label: t("autoDndWhilePlaying.statusOptions.idle"),
value: "idle",
},
{
label: t("autoDndWhilePlaying.statusOptions.dnd"),
value: "dnd",
default: true
},
{
label: t("autoDndWhilePlaying.statusOptions.invisible"),
value: "invisible",
}
]
},
excludeInvisible: {
type: OptionType.BOOLEAN,
description: t("autoDndWhilePlaying.settings.excludeInvisible"),
default: false
},
});
migratePluginSettings("AutoDNDWhilePlaying", "StatusWhilePlaying");
export default definePlugin({
name: "AutoDNDWhilePlaying",
description: t("autoDndWhilePlaying.description"),
authors: [Devs.thororen],
isModified: true,
settings,
flux: {
RUNNING_GAMES_CHANGE({ games }) {
const status = StatusSettings.getSetting();
if (settings.store.excludeInvisible && (savedStatus ?? status) === "invisible") return;
if (games.length > 0) {
if (status !== settings.store.statusToSet) {
savedStatus = status;
StatusSettings.updateSetting(settings.store.statusToSet);
}
} else if (savedStatus && savedStatus !== settings.store.statusToSet) {
StatusSettings.updateSetting(savedStatus);
}
}
}
});