Equicord/src/plugins/typingTweaks/index.tsx

150 lines
5.3 KiB
TypeScript

/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2023 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { definePluginSettings, Settings } from "@api/Settings";
import ErrorBoundary from "@components/ErrorBoundary";
import { getCustomColorString } from "@equicordplugins/customUserColors";
import { Devs } from "@utils/constants";
import { openUserProfile } from "@utils/discord";
import definePlugin, { OptionType } from "@utils/types";
import { Avatar, GuildMemberStore, React, RelationshipStore } from "@webpack/common";
import { User } from "discord-types/general";
import { PropsWithChildren } from "react";
import managedStyle from "./style.css?managed";
const settings = definePluginSettings({
showAvatars: {
type: OptionType.BOOLEAN,
default: true,
description: "Show avatars in the typing indicator"
},
showRoleColors: {
type: OptionType.BOOLEAN,
default: true,
description: "Show role colors in the typing indicator"
},
alternativeFormatting: {
type: OptionType.BOOLEAN,
default: true,
description: "Show a more useful message when several users are typing"
}
});
export function buildSeveralUsers({ a, b, count }: { a: string, b: string, count: number; }) {
return [
<strong key="0">{a}</strong>,
", ",
<strong key="1">{b}</strong>,
`, and ${count} others are typing...`
];
}
interface Props {
user: User;
guildId: string;
}
function typingUserColor(guildId: string, userId: string) {
if (!settings.store.showRoleColors) return;
const customColor = Settings.plugins.CustomUserColors.enabled ? getCustomColorString(userId, true) : null;
return customColor ?? GuildMemberStore.getMember(guildId, userId)?.colorString;
}
const TypingUser = ErrorBoundary.wrap(function ({ user, guildId }: Props) {
return (
<strong
className="vc-typing-user"
role="button"
onClick={() => {
openUserProfile(user.id);
}}
style={{
color: settings.store.showRoleColors ? typingUserColor(guildId, user.id) : undefined,
}}
>
{settings.store.showAvatars && (
<Avatar
size="SIZE_16"
src={user.getAvatarURL(guildId, 128)} />
)}
{GuildMemberStore.getNick(guildId!, user.id)
|| (!guildId && RelationshipStore.getNickname(user.id))
|| (user as any).globalName
|| user.username
}
</strong>
);
}, { noop: true });
export default definePlugin({
name: "TypingTweaks",
description: "Show avatars and role colours in the typing indicator",
authors: [Devs.zt],
settings,
managedStyle,
patches: [
{
find: "#{intl::THREE_USERS_TYPING}",
replacement: [
{
// Style the indicator and add function call to modify the children before rendering
match: /(?<=children:\[(\i)\.length>0.{0,200}?"aria-atomic":!0,children:)\i(?<=guildId:(\i).+?)/,
replace: "$self.renderTypingUsers({ users: $1, guildId: $2, children: $& })"
},
{
// Changes the indicator to keep the user object when creating the list of typing users
match: /\.map\((\i)=>\i\.\i\.getName\(\i,\i\.id,\1\)\)/,
replace: ""
},
{
// Adds the alternative formatting for several users typing
match: /(,{a:(\i),b:(\i),c:\i}\):\i\.length>3&&\(\i=)\i\.\i\.string\(\i\.\i#{intl::SEVERAL_USERS_TYPING}\)(?<=(\i)\.length.+?)/,
replace: (_, rest, a, b, users) => `${rest}$self.buildSeveralUsers({ a: ${a}, b: ${b}, count: ${users}.length - 2 })`,
predicate: () => settings.store.alternativeFormatting
}
]
}
],
buildSeveralUsers,
renderTypingUsers: ErrorBoundary.wrap(({ guildId, users, children }: PropsWithChildren<{ guildId: string, users: User[]; }>) => {
try {
if (!Array.isArray(children)) {
return children;
}
let element = 0;
return children.map(c => {
if (c.type !== "strong" && !(typeof c !== "string" && !React.isValidElement(c)))
return c;
const user = users[element++];
return <TypingUser key={user.id} guildId={guildId} user={user} />;
});
} catch (e) {
console.error(e);
}
return children;
}, { noop: true })
});