/* * Vencord, a Discord client mod * Copyright (c) 2026 Vendicated and contributors * SPDX-License-Identifier: GPL-3.0-or-later */ import { getUserSettingLazy } from "@api/UserSettings"; import { CustomStatus, DisplayNameStyles, Nameplate, ProfileEffect, ProfilePreset } from "@vencord/discord-types"; import { findStoreLazy } from "@webpack"; import { FluxDispatcher, GuildMemberStore, IconUtils, UserProfileStore, UserStore } from "@webpack/common"; const UserProfileSettingsStore = findStoreLazy("UserProfileSettingsStore"); const CustomStatusSettings = getUserSettingLazy("status", "customStatus")!; type PendingChanges = Record & { selectedAvatarRaw?: ImageInput; presetAvatarRaw?: ImageInput; selectedAvatarProcessed?: ImageInput; presetAvatarProcessed?: ImageInput; pendingAvatar?: ImageInput; avatar?: ImageInput; pendingBanner?: ImageInput; banner?: ImageInput; pendingAvatarDecoration?: { asset: string; skuId: string; } | null; pendingProfileEffect?: ProfileEffect | null; pendingNameplate?: Nameplate | null; pendingDisplayNameStyles?: DisplayNameStyles | null; pendingAccentColor?: number | null; pendingThemeColors?: number[] | null; pendingBio?: string | null; pendingPronouns?: string | null; pendingNickname?: string | null; pendingGlobalName?: string | null; pendingPrimaryGuildId?: string | null; }; type ImageInput = string | { imageUri: string; } | null | undefined; type DisplayNameStylesLike = DisplayNameStyles & { fontId?: number; effectId?: number; }; type CurrentProfileOptions = { isGuildProfile?: boolean; }; type LoadPresetOptions = { skipGlobalName?: boolean; skipBio?: boolean; skipPronouns?: boolean; isGuildProfile?: boolean; }; function dispatch(type: string, payload: Record) { FluxDispatcher.dispatch({ type, ...payload }); } function isNonEmptyString(value: unknown): value is string { return typeof value === "string" && value.length > 0; } function hasImageInput(value: ImageInput): boolean { if (!value) return false; if (typeof value === "string") return value.length > 0; return typeof value === "object" && isNonEmptyString(value?.imageUri); } function normalizeDisplayNameStyles(value: DisplayNameStylesLike | null | undefined): DisplayNameStylesLike | null { if (!value) return null; const fontId = value.fontId ?? value.font_id; const effectId = value.effectId ?? value.effect_id; if (typeof fontId !== "number" || typeof effectId !== "number") return null; const colors = Array.isArray(value.colors) ? [...value.colors] : []; return { fontId, effectId, font_id: fontId, effect_id: effectId, colors }; } export async function imageUrlToBase64(url: string): Promise { try { const response = await fetch(url); const blob = await response.blob(); return await new Promise((resolve, reject) => { const reader = new FileReader(); reader.onloadend = () => resolve(reader.result as string); reader.onerror = reject; reader.readAsDataURL(blob); }); } catch { return null; } } async function processImage(imageData: ImageInput, userId: string, type: "avatar" | "banner", guildId?: string, useGuildPath?: boolean): Promise { if (!imageData) return null; if (typeof imageData === "object" && isNonEmptyString(imageData?.imageUri)) { return imageData.imageUri; } if (typeof imageData === "string") { if (imageData.startsWith("data:")) return imageData; if (/^https?:\/\//.test(imageData)) { return await imageUrlToBase64(imageData); } const isAnimated = imageData.startsWith("a_"); const size = type === "banner" ? 1024 : 512; const urlPath = type === "banner" ? "banners" : "avatars"; const guildPath = guildId ? `guilds/${guildId}/users/${userId}/${type === "banner" ? "banners" : "avatars"}` : urlPath; const guildUrl = `https://cdn.discordapp.com/${guildPath}/${imageData}.${isAnimated ? "gif" : "png"}?size=${size}`; const globalUrl = `https://cdn.discordapp.com/${urlPath}/${userId}/${imageData}.${isAnimated ? "gif" : "png"}?size=${size}`; if (useGuildPath && guildId) { const guildResult = await imageUrlToBase64(guildUrl); if (guildResult) return guildResult; } return await imageUrlToBase64(globalUrl); } return null; } export async function getCurrentProfile(guildId?: string, options: CurrentProfileOptions = {}): Promise> { const currentUser = UserStore.getCurrentUser(); const baseProfile = UserProfileStore.getUserProfile(currentUser.id); const isGuildProfile = options.isGuildProfile ?? Boolean(guildId); const effectiveGuildId = isGuildProfile ? guildId : undefined; const guildProfile = effectiveGuildId ? UserProfileStore.getGuildMemberProfile(currentUser.id, effectiveGuildId) : null; const userProfile = guildProfile ?? baseProfile; const userAny = currentUser; const guildMember = effectiveGuildId ? GuildMemberStore.getMember(effectiveGuildId, currentUser.id) : null; const pendingChangesDefault: PendingChanges = UserProfileSettingsStore.getPendingChanges() ?? {}; const pendingChangesForGuild: PendingChanges = UserProfileSettingsStore.getPendingChanges(effectiveGuildId) ?? {}; const pendingChanges: PendingChanges = isGuildProfile && Object.keys(pendingChangesForGuild).length > 0 ? pendingChangesForGuild : pendingChangesDefault; const customStatusSetting = CustomStatusSettings.getSetting(); const customStatus = isGuildProfile ? null : { text: customStatusSetting?.text ?? "", emojiId: customStatusSetting?.emojiId ?? "0", emojiName: customStatusSetting?.emojiName ?? "", expiresAtMs: customStatusSetting?.expiresAtMs ?? "0" }; const avatarDecorationSource = pendingChanges.pendingAvatarDecoration ?? userAny.avatarDecorationData; const avatarDecoration = avatarDecorationSource ? { asset: avatarDecorationSource.asset, skuId: avatarDecorationSource.skuId } : null; let profileEffect: ProfileEffect | null = null; const effectToUse = pendingChanges.pendingProfileEffect ?? userProfile?.profileEffect; if (effectToUse) { if (effectToUse.skuId && effectToUse.effects) { profileEffect = { skuId: effectToUse.skuId, title: effectToUse.title, description: effectToUse.description, accessibilityLabel: effectToUse.accessibilityLabel, reducedMotionSrc: effectToUse.reducedMotionSrc, thumbnailPreviewSrc: effectToUse.thumbnailPreviewSrc, effects: effectToUse.effects, animationType: effectToUse.animationType, staticFrameSrc: effectToUse.staticFrameSrc, type: effectToUse.type || 1 }; } else if (effectToUse.skuId) { const collectibles = userProfile?.collectibles; const collectible = collectibles?.find(c => c?.skuId === effectToUse.skuId); if (collectible) { profileEffect = { skuId: collectible.skuId, title: collectible.title, description: collectible.description, accessibilityLabel: collectible.accessibilityLabel, reducedMotionSrc: collectible.reducedMotionSrc, thumbnailPreviewSrc: collectible.thumbnailPreviewSrc, effects: collectible.effects, animationType: collectible.animationType, staticFrameSrc: collectible.staticFrameSrc, type: collectible.type || 1 }; } } } const nameplateToUse = pendingChanges.pendingNameplate ?? userAny.collectibles?.nameplate; const nameplate = nameplateToUse ? { skuId: nameplateToUse.skuId, asset: nameplateToUse.asset, label: nameplateToUse.label, palette: typeof nameplateToUse.palette === "string" ? nameplateToUse.palette : undefined, type: nameplateToUse.type || 2 } : null; const savedDisplayNameStyles = isGuildProfile ? (guildMember?.displayNameStyles ?? userAny.displayNameStyles) : userAny.displayNameStyles; const displayNameStylesToUse = pendingChanges.pendingDisplayNameStyles ?? savedDisplayNameStyles; const displayNameStyles = normalizeDisplayNameStyles(displayNameStylesToUse); const pendingAvatar = pendingChanges.pendingAvatar ?? pendingChanges.avatar; const avatarToUse: ImageInput = hasImageInput(pendingAvatar) ? pendingAvatar : (isGuildProfile ? (guildMember?.avatar ?? currentUser.avatar ?? null) : (currentUser.avatar ?? null)); const useGuildAvatar = !!(effectiveGuildId && isGuildProfile && guildMember?.avatar && avatarToUse === guildMember.avatar); const avatarInput: ImageInput = hasImageInput(avatarToUse) ? avatarToUse : IconUtils.getUserAvatarURL(currentUser, true, 512); const avatarDataUrl = await processImage(avatarInput, currentUser.id, "avatar", effectiveGuildId, useGuildAvatar); const resolvedAvatarDataUrl = avatarDataUrl ?? IconUtils.getDefaultAvatarURL(currentUser.id); const pendingBanner = pendingChanges.pendingBanner ?? pendingChanges.banner; const bannerToUse: ImageInput = hasImageInput(pendingBanner) ? pendingBanner : (isGuildProfile ? (guildProfile?.banner ?? baseProfile?.banner) : baseProfile?.banner); const useGuildBanner = !!(effectiveGuildId && isGuildProfile && guildProfile?.banner && bannerToUse === guildProfile?.banner); const bannerDataUrl = await processImage(bannerToUse, currentUser.id, "banner", effectiveGuildId, useGuildBanner); return { avatarDataUrl: resolvedAvatarDataUrl, bannerDataUrl, bio: pendingChanges.pendingBio ?? userProfile?.bio ?? null, accentColor: pendingChanges.pendingAccentColor ?? userProfile?.accentColor ?? null, themeColors: pendingChanges.pendingThemeColors ?? userProfile?.themeColors ?? null, globalName: isGuildProfile ? (pendingChanges.pendingNickname ?? guildMember?.nick ?? null) : (pendingChanges.pendingGlobalName ?? currentUser.globalName ?? null), pronouns: isGuildProfile ? null : (pendingChanges.pendingPronouns ?? userProfile?.pronouns ?? null), avatarDecoration, profileEffect, nameplate, primaryGuildId: isGuildProfile ? null : (pendingChanges.pendingPrimaryGuildId ?? userAny.primaryGuild?.identityGuildId ?? null), customStatus, displayNameStyles }; } function jsonEq(a: unknown, b: unknown): boolean { if (a === b) return true; return JSON.stringify(a) === JSON.stringify(b); } function customStatusEq(a: CustomStatus | null | undefined, b: CustomStatus | null | undefined): boolean { if (a == null || b == null) return a == null && b == null; return a.text === b.text && String(a.emojiId ?? "") === String(b.emojiId ?? "") && a.emojiName === b.emojiName && String(a.expiresAtMs ?? "0") === String(b.expiresAtMs ?? "0"); } function resolvePendingAvatar(pendingChanges: PendingChanges | null): ImageInput { if (!pendingChanges) return null; const candidates: ImageInput[] = [ pendingChanges.selectedAvatarRaw, pendingChanges.presetAvatarRaw, pendingChanges.pendingAvatar, pendingChanges.avatar, pendingChanges.selectedAvatarProcessed, pendingChanges.presetAvatarProcessed ]; return candidates.find(hasImageInput) ?? null; } function normalizeImageValue(value: unknown): string | null { if (typeof value === "string") return value; if (value && typeof value === "object" && "imageUri" in value) { const { imageUri } = value as { imageUri: unknown; }; return typeof imageUri === "string" ? imageUri : null; } return null; } function collectibleEqBySku(a: { skuId?: string | number | null; } | null | undefined, b: { skuId?: string | number | null; } | null | undefined): boolean { if (a == null || b == null) return a == null && b == null; return String(a.skuId ?? "") === String(b.skuId ?? ""); } function avatarDecorationEq(a: { skuId?: string | number | null; asset?: string | null; } | null | undefined, b: { skuId?: string | number | null; asset?: string | null; } | null | undefined): boolean { if (a == null || b == null) return a == null && b == null; return String(a.skuId ?? "") === String(b.skuId ?? "") && String(a.asset ?? "") === String(b.asset ?? ""); } function nameplateEq(a: { skuId?: string | number | null; asset?: string | null; } | null | undefined, b: { skuId?: string | number | null; asset?: string | null; } | null | undefined): boolean { if (a == null || b == null) return a == null && b == null; return String(a.skuId ?? "") === String(b.skuId ?? "") && String(a.asset ?? "") === String(b.asset ?? ""); } export async function loadPresetAsPending(preset: ProfilePreset, guildId?: string, options: LoadPresetOptions = {}) { try { const isGuild = options.isGuildProfile ?? Boolean(guildId); if (isGuild && !guildId) return; const currentUser = UserStore.getCurrentUser(); const baseProfile = UserProfileStore.getUserProfile(currentUser.id); const guildProfile = isGuild && guildId ? UserProfileStore.getGuildMemberProfile(currentUser.id, guildId) : null; const equippedProfile = guildProfile ?? baseProfile; const current = await getCurrentProfile(guildId, { isGuildProfile: isGuild }); const pendingChanges = (isGuild && guildId ? UserProfileSettingsStore.getPendingChanges(guildId) : UserProfileSettingsStore.getPendingChanges()); const equippedAvatarDecoration = currentUser.avatarDecorationData ?? null; const equippedProfileEffect = equippedProfile?.profileEffect ?? null; const equippedNameplate = currentUser.collectibles?.nameplate ?? null; const pendingAvatarDecoration = pendingChanges?.pendingAvatarDecoration ?? null; const pendingProfileEffect = pendingChanges?.pendingProfileEffect ?? null; const pendingNameplate = pendingChanges?.pendingNameplate ?? null; const setPending = (field: string, payload: Record) => { const cleanPayload = Object.fromEntries(Object.entries(payload).filter(([, v]) => v !== undefined)); if (!Object.keys(cleanPayload).length) return; dispatch(`USER_PROFILE_SETTINGS_SET_PENDING_${field}`, isGuild ? { ...cleanPayload, guildId } : cleanPayload); }; if ("avatarDataUrl" in preset) { const avatarValue = preset.avatarDataUrl; const presetAvatar = normalizeImageValue(avatarValue); const currentAvatar = normalizeImageValue(current.avatarDataUrl); const pendingAvatar = normalizeImageValue(resolvePendingAvatar(pendingChanges)); if (isGuild || (presetAvatar !== currentAvatar && presetAvatar !== pendingAvatar)) { const avatarPayload = typeof avatarValue === "string" && avatarValue.startsWith("data:") ? { assetOrigin: "NEW_ASSET", imageUri: avatarValue, description: `profilesets-${preset.name ?? "preset"}` } : avatarValue; setPending("AVATAR", { avatar: avatarPayload }); } } if ("bannerDataUrl" in preset && preset.bannerDataUrl !== current.bannerDataUrl) { setPending("BANNER", { banner: preset.bannerDataUrl }); } if (!options.skipBio && preset?.bio !== current?.bio) { const bioValue = preset.bio === null ? "" : preset.bio; setPending("BIO", { bio: bioValue }); } if (!isGuild && !options.skipPronouns && preset?.pronouns !== current?.pronouns) { const pronounsValue = preset.pronouns === null ? "" : preset.pronouns; setPending("PRONOUNS", { pronouns: pronounsValue }); } if (!options.skipGlobalName && preset?.globalName !== current?.globalName) { if (isGuild) { setPending("NICKNAME", { nickname: preset.globalName }); } else { setPending("GLOBAL_NAME", { globalName: preset.globalName }); } } if (preset.avatarDecoration && ![pendingAvatarDecoration, equippedAvatarDecoration, current.avatarDecoration].some(d => avatarDecorationEq(preset.avatarDecoration, d))) { setPending("COLLECTIBLES_ITEM", { item: { type: 0, value: preset.avatarDecoration } }); } if (preset.profileEffect && ![pendingProfileEffect, equippedProfileEffect, current.profileEffect].some(d => collectibleEqBySku(preset.profileEffect, d))) { setPending("COLLECTIBLES_ITEM", { item: { type: 1, value: preset.profileEffect } }); } if (preset.nameplate && ![pendingNameplate, equippedNameplate, current.nameplate].some(d => nameplateEq(preset.nameplate, d))) { setPending("COLLECTIBLES_ITEM", { item: { type: 2, value: preset.nameplate } }); } if (preset.displayNameStyles) { const presetDisplayNameStyles = normalizeDisplayNameStyles(preset.displayNameStyles); if (!jsonEq(presetDisplayNameStyles, current.displayNameStyles)) { setPending("DISPLAY_NAME_STYLES", { displayNameStyles: presetDisplayNameStyles }); } } if (preset.themeColors && !jsonEq(preset.themeColors, current.themeColors)) { setPending("THEME_COLORS", { themeColors: preset.themeColors }); } if (preset.primaryGuildId && !isGuild && preset.primaryGuildId !== current.primaryGuildId) { dispatch("USER_SETTINGS_SET_PENDING_PRIMARY_GUILD_ID", { primaryGuildId: preset.primaryGuildId }); } if (preset.customStatus && !isGuild && !customStatusEq(preset.customStatus, current.customStatus)) { CustomStatusSettings.updateSetting({ text: preset.customStatus?.text ?? "", expiresAtMs: preset.customStatus?.expiresAtMs ?? "0", emojiId: preset.customStatus?.emojiId ?? "0", emojiName: preset.customStatus?.emojiName ?? "" }); } } catch (err) { throw err; } }