/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2023 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
import { isPluginEnabled } from "@api/PluginManager";
import { definePluginSettings } from "@api/Settings";
import { UserAreaButton, UserAreaRenderProps } from "@api/UserArea";
import { getUserSettingLazy } from "@api/UserSettings";
import equicordToolbox from "@equicordplugins/equicordToolbox";
import { Devs } from "@utils/constants";
import definePlugin, { OptionType } from "@utils/types";
import { Menu } from "@webpack/common";
const ShowCurrentGame = getUserSettingLazy("status", "showCurrentGame")!;
const settings = definePluginSettings({
oldIcon: {
type: OptionType.BOOLEAN,
description: "Use the old icon style before Discord icon redesign",
default: false
},
location: {
type: OptionType.SELECT,
description: "Where to show the game activity toggle button",
options: [
{ label: "Next to Mute/Deafen", value: "PANEL", default: true },
{ label: "Equicord Toolbox", value: "TOOLBOX" }
],
get hidden() {
return !isPluginEnabled(equicordToolbox.name);
}
}
});
function Icon({ className }: { className?: string; }) {
const { oldIcon } = settings.use(["oldIcon"]);
const showCurrentGame = ShowCurrentGame.useSetting();
const redLinePath = !oldIcon
? "M22.7 2.7a1 1 0 0 0-1.4-1.4l-20 20a1 1 0 1 0 1.4 1.4Z"
: "M23 2.27 21.73 1 1 21.73 2.27 23 23 2.27Z";
const maskBlackPath = !oldIcon
? "M23.27 4.73 19.27 .73 -.27 20.27 3.73 24.27Z"
: "M23.27 4.54 19.46.73 .73 19.46 4.54 23.27 23.27 4.54Z";
return (
);
}
function GameActivityToggleButton({ iconForeground, hideTooltips, nameplate }: UserAreaRenderProps) {
const { location } = settings.use(["location"]);
const showCurrentGame = ShowCurrentGame.useSetting();
if (location !== "PANEL" && isPluginEnabled(equicordToolbox.name)) return null;
return (
}
role="switch"
aria-checked={!showCurrentGame}
redGlow={!showCurrentGame}
plated={nameplate != null}
onClick={() => ShowCurrentGame.updateSetting(old => !old)}
/>
);
}
export default definePlugin({
name: "GameActivityToggle",
description: "Adds a button next to the mic and deafen button to toggle game activity.",
authors: [Devs.Nuckyz, Devs.RuukuLada],
dependencies: ["UserSettingsAPI"],
settings,
userAreaButton: {
icon: Icon,
render: GameActivityToggleButton
},
toolboxActions() {
const { location } = settings.use(["location"]);
const showCurrentGame = ShowCurrentGame.useSetting();
if (location !== "TOOLBOX") return null;
return (
ShowCurrentGame.updateSetting(old => !old)}
/>
);
},
});